Learn how to overcome the AI's advantages on Humankind difficulty in Humankind. This guide covers early game strategies, culture selection, and end-game conditions.
This guide provides strategies for overcoming the AI's advantages on Humankind difficulty in Humankind. The AI receives significant bonuses to FIMS (Food, Industry, Money, Science) and Combat Strength, which are more pronounced in the early game. The general strategy involves avoiding early wars, focusing on trade for luxury resources, expanding widely with Agrarian and Builder cultures, and aiming for a high Fame score to win.
AI Bonuses on Humankind Difficulty:
- +3 Food per Farmer
- +3 Industry per Worker
- +3 Money per Trader
- +3 Science per Researcher
- +60 Stability
- +2 Combat Strength on all Units
The FIMS bonuses are flat and scale with workers, making them less impactful in the late game. The combat strength bonus is significant early on, necessitating avoidance of combat until at least the Classical era. Stability bonuses can be offset by trading for luxury resources.
General Strategy:
- Avoid early war (until Classical era at the earliest).
- Establish trade for luxury resources.
- Choose Agrarian and Builder cultures early for late-game scaling. Expand widely.
- Focus on acquiring stars/Fame, as winning the game requires the most Fame, not just a dominant position.
- Trigger the end game condition, typically the science ending (all technologies researched) or by eliminating/vassalizing other cultures if conquest is advanced.
Optimal Map Settings:
- World Size: Huge (allows for more expansion and minor cultures).
- World Shape: Large Pangea (facilitates scouting and trade).
- Land Percentage: 70-80% (balances land for expansion with water for trade routes).
- Climate: New World (ensures specific map generation characteristics).
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