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Part 110
Grand Theft Auto VI

Part 110

Follow this Grand Theft Auto VI guide to complete the 'Crystal Maze' mission, including strategies for sniping enemies and setting the ranch ablaze.

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Follow this Grand Theft Auto VI guide to complete the 'Crystal Maze' mission, including strategies for sniping enemies and setting the ranch ablaze.

Alright, so you've run into a bit of a snag with Mr. Cheng Jr. in Grand Theft Auto VI. Turns out he wants to change the plan, and Trevor's not having it. He's threatened Cheng Jr., and now we know the competition is the O'Neil brothers. Time to pay them a visit and sort things out, Trevor-style.

Walkthrough
  1. 1
    Gear Up: You'll want your silenced Sniper Rifle and Carbine Rifle for this.
  2. 2
    Infiltrate O'Neil's Ranch: Drive to the marker at O'Neil's Ranch. Once you're in position on the hill, it's time to start sniping. Your goal is to take out everyone outside before they can raise the alarm. If they spot you, they'll come looking, and that makes things way harder.
  3. 3
    Strategic Sniping: Keep an eye out for enemies lined up – your sniper rifle can shoot through multiple targets, which is a huge help. There's a van out front; you'll see a couple of workers rolling barrels around the side of the house. They'll eventually get in the van and drive off. Let them go! This distraction makes it easier to pick off the remaining enemies without them knowing you're there.
  4. 4
    Sneak Inside: Once the outside is clear, head towards the ranch house. Crucially, do NOT go to the front door. Use the back door to sneak in, assuming you haven't alerted anyone.
  5. 5
    Quiet Takedowns: Inside, be gentle. Look to your right and take out the first guy you see with a headshot to keep things quiet. Move into the hallway and go left. You'll reach the kitchen. Look right again and snipe the person there. Quickly move left and take out their partner before they can sound the alarm.
  6. 6
    Clearing the House: Now, turn left and peek through the other kitchen entrance. You'll see three guards watching TV. Snipe all three of them quickly. At this point, you'll likely alert the remaining guards, but there are only three left, and they're near the stairs leading to the basement.
  7. 7
    Basement Cleanup: Head downstairs and take out the single person in the lab.
  8. 8
    The Grand Finale: Grab the Jerry Can. Make a trail of gas leading outside, then ignite it with any firearm. Get away from the house quickly after you blow it up to complete the mission.

100% Score Tips:

  • Headshots (10): This is trickier than it sounds. You can get a good number of headshots on the initial group if you're stealthy. If you manage to sneak into the house without raising an alarm, getting the rest will be much easier as they'll be stationary.
  • Unmarked: Just complete the mission without getting detected or causing too much chaos.
  • 2 Birds 1 Stone: Look for opportunities to line up two enemies with a single sniper shot. The initial group outside offers a couple of good chances for this.
  • Accuracy (80%): Keep your shots precise and aim for the head to conserve ammo and hit the target percentage.

After this mission, the Jerry Can will be available at all Ammu-Nation stores.

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