Complete guide to all random encounters in Grand Theft Auto VI Part 104, including Abandoned Vehicle, Chase Thieves Country, Prisoner Lift, Border Patrol, Countryside Robbery, Drunk Driver, and more.
Walkthrough
- 1Raid Location: As you approach, you'll be warned by nearby individuals. Use a Micro SMG from your vehicle to eliminate approximately five or six attackers. Then, enter the building to collect the money.
- 2Abandoned Vehicle 1: Located in the Grand Senora Desert on Smoke Tree Road, south of Sandy Shores Airfield (Map D-5). This encounter occurs only at night. Investigate the abandoned car to be ambushed by someone with a Stun Gun. You'll wake up later on train tracks in your underwear. As Trevor, activate your Special ability immediately after leaving your vehicle to prevent being stunned, then defeat the attacker.
- 3Chase Thieves Country 2: Found in the Grand Senora Desert on Route 68, near the Discount Store by Los Santos Customs (Map D-5). The Lost MC will rob a person and flee in a van. Pursue the van and use your Micro SMG to eliminate the bikers. After stopping the van, Lost reinforcements on bikes will arrive. Quickly dispatch them before retrieving the wallet.
- 4Prisoner Lift 2: Situated in the Grand Senora Desert on an un-named dirt road west of Bolingbroke Penitentiary (Map E-5). An escaped convict will flag you down and attempt to carjack your vehicle. Either drive-by him or exit your vehicle and pistol-whip him to complete the encounter.
- 5Border Patrol 1: Located in the Grand Senora Desert at the north end of Mt. Haan Road, near an intersection with an un-named dirt road (Map E-5). This encounter functions similarly to "Border Patrol 3." Upon hearing them, exit your vehicle, activate your Special ability, and eliminate the three rednecks with your Assault Shotgun.
- 6Countryside Robbery: Occurs in Harmony, near the intersection of Route 68 and Senora Rd. (Map D-4). You'll find a gunfight in progress between thieves and the Police. If you do nothing, the Police will eliminate the thieves, but you can expedite this by killing them yourself. Each thief drops a briefcase with $5,000. Grabbing the briefcases may trigger a 2-Star Wanted Level, but you can avoid it by collecting them quickly. Killing the Police will cause the thieves to flee and result in a 3-Star Wanted Level.
- 7Drunk Driver 2: Found in Sandy Shores, east of the Sandy Shores Medical Center (Map D-5). You need to drive a pair of intoxicated individuals back to their motel in the provided vehicle. The encounter concludes upon arrival.
- 8Chase Thieves Country 1: Located in Grapeseed on Grapeseed Main Street, south of the LTD Gas Station (Map C-5). The Lost MC will rob a person and flee in a van. Pursue the van and use your Micro SMG to eliminate the bikers.
- Raid Location: A random amount up to $100,000. This encounter does not re-occur.
- Abandoned Vehicle 1: A small amount of money and the Stun Gun.
- Chase Thieves Country 2: $120 if you keep the wallet, $12 if you return it.
- Prisoner Lift 2: Nothing.
- Border Patrol 1: Any money and ammo dropped by the enemies.
- Countryside Robbery: $10,000 if you assist the Police and grab the briefcases before they do.
- Drunk Driver 2: $40. However, it is recommended to take them to the Cult Compound instead for potentially greater rewards (details in the next sub-chapter).
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