Skip to content
Bear: Monster Classes 2
Disgaea 5: Alliance of Vengeance

Bear: Monster Classes 2

Explore the Bear's resistances, stat aptitudes, weapon masteries, unique skills, and powerful Evilities in Disgaea 5: Alliance of Vengeance. Optimize your monster class!

By ··10 min read·Multi-source verified
1 reading this guide  

Explore the Bear's resistances, stat aptitudes, weapon masteries, unique skills, and powerful Evilities in Disgaea 5: Alliance of Vengeance. Optimize your monster class!

This section details the Bear monster class in Disgaea 5: Alliance of Vengeance, covering its resistances, stat aptitudes, weapon masteries, skills, and Evilities.

Resistances

FireIceWind
-25%50%-25%
StarFistSword
0%0%-30%
SpearBowGun
0%-20%10%
AxeStaffMonster
40%0%10%

Stat Aptitudes

GrizzlyDirty BearOwlbearBigfootYetiOrangadang
HP130%135%140%145%150%155%
SP70%70%75%75%80%80%
ATK115%120%125%130%135%140%
DEF90%90%95%95%100%100%
INT90%90%95%95%100%100%
RES90%90%95%95%100%100%
HIT110%115%120%125%130%135%
SPD70%70%75%75%80%80%

Weapon Masteries

GrizzlyDirty BearOwlbearBigfootYetiOrangadang
ATK MonsterCCCBBB
INT MonsterDDDCCC
ArmorCCCCCC

Skills

  • Cyclone Claw — Unlock: Lv 8, Notes: Wind element
  • Come Come Bear — Unlock: Lv 24
  • Darkness Release — Unlock: Lv 48
  • Hyper Suction — Unlock: Lv 96
  • Roaring Demon — Unlock: –, Notes: Magichange; Inflicts Paralysis and Shrink
  • Sanzu River Falls — Unlock: Lv 300, Notes: Magichange; Ice element

Evilities

The Bear’s unique Evility is called Rage Charge, which increases their attack by the number of attacks received x5%. If your character gets hit a lot, then this would be a perfect Evility for them. Best Condition increases the unit’s stats by 10% when their HP is full. Honestly, this isn’t a worthwhile Evility, since during the main game, your HP isn’t likely going to stay full, plus only a 10% boost to stats is not that good, especially for three slots. Wild Power increases the unit’s max HP by 50%, but at the expense of lowering their INT and RES by 30%. While the RES hit can be bad, this might be good for a tank, and could be even better if you’re building a Prinny bomb.

Survival Instincts makes it so the unit with this cannot be deathblowed. This doesn’t seem to be too pertinent during the main story and postgame maps, but it can be extremely useful in the Item World, since all the maps there are random and you never know when you’ll have a Deathblow Geo Effect. Hunting makes the unit fully recover both HP and SP, whenever they defeat an enemy with a normal attack. If you’re defeating enemies with normal attacks, they are likely weaker than you are, as you should probably be using skills. This might be a nice Evility, though, for going through the Item World. Power of Adversity makes it so the unit gets a 5% damage increase for every 10% HP they lose.

EvilitySlotsEffectReq
Rage ChargeUniqueIncreases attack by number of attacks received x5%Default
Best Condition3Increases stats by 10% when HP is fullRank 2 Bear
Wild Power3Increases max HP by 50%, but decreases INT and RES by 30%Rank 3 Bear
Survival Instincts3Cannot be deathblowedRank 4 Bear
Hunting4Fully recover HP and SP when defeating an enemy with normal attackRank 5 Bear
Power of Adversity4For every 10% of HP lost, increases damage dealt by 5%Rank 6 Bear

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content