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Horseman
Disgaea 5: Alliance of Vengeance

Horseman

Master the Horseman in Disgaea 5: Alliance of Vengeance! Explore its resistances, stat aptitudes, weapon masteries, and powerful skills like Immortal Body and Death Fang.

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Master the Horseman in Disgaea 5: Alliance of Vengeance! Explore its resistances, stat aptitudes, weapon masteries, and powerful skills like Immortal Body and Death Fang.

Hey there! So you're looking into the Horseman class in Disgaea 5, huh? Good choice! This monster unit is a total beast, especially when it comes to defense. Let's break down what makes it tick so you can get the most out of it.

Resistances

First off, let's talk about what the Horseman is good at resisting. It's got a solid 25% resistance to Fire, which is always handy. However, it's pretty weak against Wind, taking a whopping -75% damage from it, so watch out for those wind-based attacks! For weapon types, it's decent against Fist (10%) and Spear (10%), and pretty good against Sword (20%) and Monster (20%). On the flip side, it's really weak against Axe (-20%) and Staff (-35%), so try to avoid those if you can.

FireIceWind
25%0%-75%
StarFistSword
0%10%20%
SpearBowGun
10%10%0%
AxeStaffMonster
-20%-35%20%

Stat Aptitudes

When it comes to stats, the Horseman really shines in the physical department. As you level up and promote it, you'll see its HP, ATK, DEF, and HIT stats grow incredibly well. For example, an Odin-tier Horseman has a massive 135% aptitude for ATK and HIT, and an insane 155% for DEF! Its INT and RES are a bit lower, capping at 100% for Odin, and its SP and SPD are also on the lower side, maxing out at 105% for SP and 100% for SPD. This means you'll want to focus on making it a physical attacker or a super tanky defender.

Kill RiderDiabolosScharfrichterDiscoveruriShogunOdin
HP90%95%100%105%110%115%
SP80%85%90%95%100%105%
ATK110%115%120%125%130%135%
DEF130%135%140%145%150%155%
INT90%90%95%95%100%100%
RES90%90%95%95%100%100%
HIT110%115%120%125%130%135%
SPD80%85%90%95%100%105%

Weapon Masteries

The Horseman is pretty decent with most weapons, but it really excels with Monster-type weapons, especially at higher ranks. An Odin-tier Horseman gets an 'A' rank in ATK Monster mastery, which is fantastic. It's also pretty good with Armor (B rank) and Sword (B rank). Just remember, its Staff mastery is pretty low (B rank), so you might want to pair it with a different magic-focused unit.

Kill RiderDiabolosScharfrichterDiscoveruriShogunOdin
ATK MonsterBBBBBA
INT MonsterCCCCCB
ArmorCBBBBB

Skills

This is where the Horseman really shines! Its unique Evility, Immortal Body, is a game-changer, cutting physical damage taken by a massive 50%. Seriously, it's one of the best defensive Evilities out there. If you're building a tank, this is a must-have. You can even stack it with Sludge's Gel Body for even more damage reduction!

For skills, you've got some solid options:

  • Blossoming Spear (Lv 8): A basic spear skill to get you started.
  • Painful Breath (Lv 24): This one's great because it can inflict Poison, Paralysis, and Shrink, which can really mess with enemies.
  • Reckless Charge (Lv 48): A straightforward attacking skill.
  • 13 Knights (Lv 96): This skill deals Star element damage, which is useful against certain enemies.
  • Spark Plug (–): This is a Magichange skill that deals Fire element damage.
  • Cradius (Lv 300): A powerful skill unlocked at a high level.
  • Spark Dragon Plug (–): This is a Dual Magichange skill, combining the Horseman and a Dragon King for Fire element damage.

And don't forget about the other Evilities you can unlock as you rank up the Horseman:

  • Death Fang (Rank 2): Boosts damage by 100% against paralyzed enemies. Since Painful Breath can paralyze, this combo is pretty sweet.
  • Blood Insanity (Rank 3): Adds 30% damage when attacking enemies with less than 50% HP. Good for finishing off weakened foes.
  • Turbo Boost (Rank 4): Doubles your movement for the next turn if you didn't move last turn. Great for repositioning or escaping danger, but you have to sacrifice a turn of movement.
  • Shield Dash (Rank 4): Reduces damage taken by 1% per panel moved, up to 30%. Perfect for a tank that's going to be moving around a lot.
  • Combat High (Rank 5): Increases your ATK by 10% for each enemy defeated by you or your allies. If you're in a big brawl, this can make your Horseman hit like a truck!
EvilitySlotsEffectReq
Immortal BodyUniqueDecreases physical attack damage taken by 50%Default
Death Fang3Increases damage dealt to paralyzed units by 100%Rank 2 Horseman
Blood Insanity4When attacking a unit with HP under 50%, increase damage dealt by 30%Rank 3 Horseman
Turbo Boost3Multiply movement by 2 for next turn if unit doesn’t moveRank 4 Horseman
Shield Dash4Decreases damage taken by panels moved x1% (max 30%)Rank 5 Horseman
Combat High5Increases attack by units defeated by allies and self x10%Rank 6 Horseman

So yeah, the Horseman is a fantastic unit, especially if you need a strong physical attacker or a super durable defender. Focus on its strengths, watch out for its weaknesses, and you'll have a real powerhouse on your team!

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