Explore the Dragon King class in Disgaea 5: Alliance of Vengeance! Learn about its resistances, stat aptitudes, weapon masteries, powerful skills, and unique Evilities to dominate the battlefield.
Alright, let's talk about the Dragon King class in Disgaea 5! This guy is a real powerhouse, especially if you like to lean into elemental attacks and have a knack for setting up combos. We'll break down what makes them tick, from their resistances to their awesome skills and Evilities.
Resistances
First off, let's see what the Dragon King can take. They're pretty solid against Fire, rocking a 50% resistance, which is great for those fiery battles. However, they're not so keen on Ice (-25%) and Wind (-50%), so watch out for those elements!
| Fire | Ice | Wind |
| 50% | -25% | -50% |
When it comes to weapon types, they've got a decent 30% resistance to Fist attacks, but they're weak against Swords (-20%) and Guns (-20%). They also take a bit more damage from Staffs (-30%), but they're strong against Axes (50%) and have a decent 20% resistance to Monster attacks.
| Star | Fist | Sword |
| 0% | 30% | -20% |
| Spear | Bow | Gun |
| 10% | 0% | -20% |
| Axe | Staff | Monster |
| 50% | -30% | 20% |
Stat Aptitudes
Stat-wise, the Dragon King really shines in offensive stats like ATK and HP, especially when you get to the higher tiers like Agni. They also have good growth in RES and SPD, making them a well-rounded fighter. Just be aware that their INT and HIT stats are a bit lower, so you might want to focus on boosting those if you plan on using them for magic or accuracy-heavy roles.
| – | Ifrit | Shaytan | Marid | Flamberg | Slust | Agni |
| HP | 125% | 130% | 135% | 140% | 145% | 150% |
| SP | 90% | 95% | 100% | 105% | 110% | 115% |
| ATK | 130% | 135% | 140% | 145% | 150% | 155% |
| DEF | 110% | 115% | 120% | 125% | 130% | 135% |
| INT | 70% | 70% | 75% | 75% | 80% | 80% |
| RES | 90% | 95% | 100% | 105% | 110% | 115% |
| HIT | 70% | 70% | 75% | 75% | 80% | 80% |
| SPD | 90% | 95% | 100% | 105% | 110% | 115% |
Weapon Masteries
For weapon masteries, the Dragon King is pretty solid. They have an 'A' mastery in ATK Monster attacks when you reach the Agni tier, which is fantastic for maximizing damage. Their INT Monster and Armor masteries are a 'C', so they're not going to be slinging spells or tanking hits like a dedicated mage or defender, but they're decent enough.
| – | Ifrit | Shaytan | Marid | Flamberg | Slust | Agni |
| ATK Monster | B | B | B | B | B | A |
| INT Monster | D | D | C | C | C | C |
| Armor | C | C | C | C | C | C |
Skills
The Dragon King has some seriously cool fire-based skills that get stronger as you level them up. Starting with 'Burning Clap' at Lv 8, you'll eventually unlock devastating moves like 'Blazing Breath', 'Spiral Flame', and the ultimate 'Flame God’s Dawn' at Lv 96. They also have Magichange skills like 'Fire Ring Toss' and the super powerful 'Marduk' at Lv 300, which can really turn the tide of battle!
| Skill | Unlock | Notes |
| Burning Clap | Lv 8 | Fire element |
| Blazing Breath | Lv 24 | Fire element |
| Spiral Flame | Lv 48 | Fire element |
| Flame God’s Dawn | Lv 96 | Fire element |
| Fire Ring Toss | – | Magichange; Fire element |
| Marduk | Lv 300 | Magichange; Fire element |
Evilities
Now, let's get to the really interesting stuff: the Evilities! The Dragon King's unique Evility, Anti-Element, is a game-changer. It slashes the resistances of adjacent units to all elements (except Star) by a whopping 30%. This is amazing for setting up your mages to exploit enemy weaknesses. Then there's Crush, which boosts your damage against shrunk units by 100%. Pair this with a Chimera's Evility that can inflict Shrink on normal attacks, and you've got a recipe for massive damage!
Ruling Penetration is pretty neat too, letting you evade attacks 50% of the time when the enemy is below half HP. It's good for the main story, but in the postgame, you'll likely want to one-shot enemies anyway. Protection Destruction weakens a target's resistances by 20% for three turns with elemental attacks, which stacks nicely with other elemental buffs. Element Charge increases elemental attack damage based on how many times you've used that element in battle – the more you use fire, the stronger your fire attacks get!
Finally, Attack Weakness lets you deal an extra 50% damage when exploiting a target's negative resistance. This is key for maximizing your damage output, especially when combined with other Evilities that lower enemy resistances. You'll want to aim for those negative resistances to really make this one shine!
| Evility | Slots | Effect | Req |
| Anti-Element | Unique | Decreases resistances of adjacent units to all elements except star by 30% | Default |
| Crush | 3 | Increases damage dealt to shrunk units by 100% | Rank 2 Dragon King |
| Ruling Penetration | 3 | Evade attacks at the rate of 50% from units that are under 50% HP | Rank 3 Dragon King |
| Protection Destruction | 4 | Element attacks weaken target’s resistance by 20%, for three turns | Rank 4 Dragon King |
| Element Charge | 4 | Increases damage of elemental attacks by uses of that element on map x5% | Rank 5 Dragon King |
| Attack Weakness | 4 | Increases damage dealt by 50% when exploiting target’s negative resistance | Rank 6 Dragon King |
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