Explore the Clergy class in Disgaea 5: Alliance of Vengeance. Discover its resistances, stat aptitudes, weapon masteries, unique skills, and powerful Evilities to optimize your support and healing capabilities.
The Clergy is a humanoid class in Disgaea 5: Alliance of Vengeance, specializing in support and healing. This guide details its resistances, stat aptitudes, weapon masteries, skills, and Evilities.
Resistances
| Fire | Ice | Wind | Star | Fist | Sword | Spear | Bow | Gun | Axe | Staff | Monster | |
| Clergy | 0% | 50% | 25% | 0% | -10% | -20% | 20% | 10% | -10% | 10% | 30% | -20% |
Stat Aptitudes
| Heretic | Zealot | Martyr | Pilgrim | Farvarshi | Anti-Messiah | |
| HP | 85% | 85% | 90% | 90% | 95% | 95% |
| SP | 115% | 120% | 125% | 130% | 135% | 140% |
| ATK | 80% | 80% | 85% | 85% | 90% | 90% |
| DEF | 95% | 100% | 105% | 110% | 115% | 120% |
| INT | 100% | 105% | 110% | 115% | 120% | 125% |
| RES | 115% | 120% | 125% | 130% | 135% | 140% |
| HIT | 95% | 100% | 105% | 110% | 115% | 120% |
| SPD | 95% | 100% | 105% | 110% | 115% | 120% |
Weapon Masteries
| Heretic | Zealot | Martyr | Pilgrim | Farvarshi | Anti-Messiah | |
| Fist | D | D | D | D | D | D |
| Sword | D | D | D | D | D | D |
| Spear | C | B | B | B | B | A |
| Bow | C | C | C | C | C | C |
| Gun | D | D | D | D | D | D |
| Axe | C | C | C | C | C | C |
| Staff | B | B | B | B | B | A |
| Armor | D | D | C | C | C | C |
Skills
| Skill | Unlock | Notes |
| Ailment Barrier | Lv 10 | Nullifies ailments (3 turns) |
| Physical Gain | Lv 30 | Buff for HP, ATK, DEF and HIT |
Evilities
The Clergy’s unique Evility, Medical Heal, cures all ailments when using healing spells. To enhance healing, consider the Expert Hands Evility for a 100% boost to heals. While not ideal with Bows, the Staff Rebellion Evility makes normal staff attacks use RES, a key stat for healers.
For a support-focused Clergy, use Evilities like Medical Insertion (doubles support magic strength), Effective Delivery (increases support magic duration), Chemical Reaction (boosts a stat not enhanced by 30%), Tension Booster (increases target’s Revenge Gauge by 10% when using support magic), Evil Eye (decreases enemy stats), and Happy Song (increases ally stats by 3%).
| Evility | Slots | Effect | Req |
| Medical Heal | Unique | Cures all ailments when using healing spells | Default |
| Healing Hands | 2 | Increases EXP earned when using healing magic by 200% | Rank 2 Clergy |
| Staff Rebellion | 3 | Damage of normal attacks with Staff is based on RES | Rank 3 Clergy |
| Light Salvation | 3 | When using healing magic, you will recover 30% of max HP | Rank 4 Clergy |
| Staff of Healing | 3 | Reverse damage dealt with normal attacks with staff | Rank 5 Clergy |
| Light Protection | 5 | Increases DEF and RES of target by 20% when healing (3 turns) | Rank 6 Clergy |
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