Detailed guide for Battlefield Hardline covering the M1 Carbine and 1887 Shotgun, including unlock requirements, stats, attachments, and historical context.
This section details two weapons in Battlefield Hardline: the M1 Carbine and the 1887 Shotgun.
M1 Carbine
The M1 Carbine is a semi-automatic rifle added in the Robbery DLC, though the expansion is not required. It features a 30-round magazine and a theoretical fire-rate of 850 RPM, though practical rates are closer to 400 RPM. It offers high damage for a three-hit kill up to 40 meters and has excellent reload times. While its accuracy, recoil, and velocity are standard for carbines, it has minimal horizontal recoil. Due to being outclassed in close quarters and less effective at long range, it's best used with controlled tap-firing at medium distances with iron sights. Attachments unlock at specific kill counts: stock at 50 kills, flash hider at 70, and stubby grip at 90. The damage drop-off range was buffed in the Betrayal DLC update on March 1, 2016, extending from 30-60 meters to 40-65 meters. The M1 in Hardline is the M1A1 paratrooper variant. Historically, the M1 Carbine was designed as a lighter, cheaper alternative to the M1 Garand and Thompson SMG for US officers and support units during WWII, with over six million manufactured. Later variants included the M1A1 paratrooper, M2 with full-auto, and M3 with infrared. It saw use in WWII, Korea, and Vietnam before being phased out by the M16. Getting 275 kills with it earns the "Grandpa's Automatic" trophy.
1887 Shotgun
The 1887 shotgun, added with the Getaway DLC (expansion not required), is a vintage lever-action shotgun. It functions similarly to pump-action shotguns but has a very slow fire-rate, taking over a second between shots. It fires 16 pellets per shell, more than any other shotgun, with a maximum damage of 25 per pellet. However, it has a wide pellet scatter cone and a slow individual shell reload, though firing can resume at any point during the reload. The 1887 comes without attachments, but two are available: a sawed-off stock and a short barrel. Equipping both creates a compact weapon resembling the "Mare's Leg" rifle. The stock attachment reduces spread when moving or hipfiring, while the short barrel increases the pellet cone angle by 25%. The default version is full-length, with attachments making it more compact.
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