Dive into the comprehensive stats for all swords, knives, whips, and flails in Ark 2, Part 94. Find the best gear for your characters!
Alright, so you've made it to Part 94! This section is all about gear, specifically the weapons your party can wield. We're going to break down all the swords, short swords (which are basically throwing knives), whips, and flails. Knowing these stats will help you equip the right character with the best possible weapon to take down those tough enemies.
Let's get straight into it. We've got tables here detailing each weapon's name, the level required to equip it, its attack power (ATK), elemental type (ELM), and any special effects it might have. Pay close attention to those special effects – they can make a huge difference in combat!
Swords
These are your standard melee weapons, and they come with a wide variety of effects. Some boost your attack, others inflict status ailments on enemies, and some even have unique effects like healing you or damaging you when you attack. Remember, some of these are character-specific, so check who can equip them!
| Lgt | Confu/Sleep/Psn/Dark/Silent ATK | Blade | LV | ATK | ELM | SPECIAL EFFECT |
| Blade | 10 | 25 | --- | |||
| Falchion | 14 | 26 | Ert | |||
| Scourge | 10 | 27 | --- | Steal HP | ||
| Dark Blade | 4 | 27 | Drk | On attack, take damage | ||
| Earth Blade | 12 | 28 | Ert | |||
| IceLong Sword | 10 | 29 | Wtr | Inflict Water-weak | ||
| WindLong Sword | 10 | 29 | Wnd | Inflict Wind-weak | ||
| DarkLong Sword | 10 | 29 | Drk | Inflict Dark-weak | ||
| Unfire | 10 | 29 | Fir | Raise DEF / Give HP each turn / +MP Lv-up | ||
| Dragon Saber | 4 | 30 | Fir | |||
| Ray Sword | 8 | 30 | Lgt | |||
| Backus Sword | 10 | 31 | --- | Inflicts ATK/MGC Down [Tosh-only] | ||
| Silver Sword | 6 | 32 | --- | |||
| Slayer | 8 | 33 | --- | Deal more damage vs. certain monsters | ||
| ChokoSlayer | 8 | 33 | --- | Damage Up vs. monsters | ||
| FlameLong Sword | 10 | 34 | Fre | Inflict Fire-weak | ||
| Wind Edge | 14 | 36 | --- | |||
| Light Saber | 14 | 36 | Lgt | On attack, recover HP | ||
| Dragon Katana | 15 | 38 | Ert | |||
| Platinum Edge | 12 | 38 | --- | Increase Counterattack LVL | ||
| Life Stealer | 10 | 38 | Drk | Steal HP | ||
| LightLong Sword | 10 | 46 | Lgt | Inflict: ERT/WTR/FIR/WND/LGT-weak | ||
| Spirit Blade | 14 | 47 | --- | |||
| Flash Saber | 8 | 52 | --- | |||
| Green Crusher | 10 | 55 | --- | |||
| Rune Blade | 15 | 55 | --- | Increase DEF [Arc-only] | ||
| Sword | 10 | 68 | Lgt |
Short Swords (Throwing Knives)
These are great for characters like Lieza, Fu-jin, and Rai-jin. While they might have lower base ATK than some swords, they can inflict a variety of status effects, which is super useful for controlling the battlefield. Don't underestimate a well-placed knife!
| NAME | LV | ATK | ELM | SPECIAL EFFECT |
| Dagger | 8 | 3 | --- | |
| Shadow Stitcher | 12 | 4 | --- | Inflict Paralysis |
| Defender | 12 | 7 | --- | Increase DEF |
| Dark Smasher | 10 | 8 | Drk | Inflict Move Down |
| Gladius | 15 | 8 | --- | Inflict Sleep / Magic DEF Up |
| Borak Knife | 8 | 9 | --- | |
| Crown Knife | 8 | 9 | --- | |
| Golden Dragon | 8 | 9 | --- | Increase DEF |
| Flame Tail | 12 | 9 | Fre | |
| Slasher | 6 | 10 | --- | |
| Assassin Dagger | 14 | 10 | Drk | Increase AGL |
| WindKnife | 12 | 11 | Wnd | |
| Iron Dagger | 10 | 12 | --- | |
| Wind Blade | 10 | 12 | Wnd | Inflict DEF Down |
| GroundKnife | 12 | 14 | Ert | Inflict Sleep |
| Silver Knife | 8 | 15 | --- | |
| Dual Knife | 14 | 15 | --- | Inflict Silent |
| FlameKnife | 10 | 16 | Fre | |
| Bandit Knife | 8 | 18 | --- | Critical hit more often |
| ShineKnife | 14 | 18 | Lgt | Add: Sleep / Increase Ability DEF |
| Mystic Knife | 12 | 19 | --- | Increase MAG |
| Glacier Dagger | 6 | 19 | Wtr | AGI Down |
| Fate Sword | 8 | 22 | --- | User takes damage when attacking |
| Short Sword | 12 | 23 | --- | Inflict Catch Down / On Attack, Take DMG |
| Soul Dagger | 10 | 29 | --- | |
| Marion Knife | 12 | 38 | Ert |
Whips
Whips are exclusively for Lieza. They offer a different playstyle, and some of these have pretty interesting effects, like the Smart Capture which is Light elemental, or the Death Needle for Dark damage. Keep an eye on the Dragon Whip for its high ATK value.
| NAME | LV | ATK | ELM | SPECIAL EFFECT |
| Shot Whip | 10 | 8 | --- | |
| Scale Whip | 12 | 19 | --- | |
| FlameSnake Whip | 12 | 19 | Fir | |
| Smart Capture | 15 | 19 | Lgt | |
| Snake Whip | 14 | 21 | --- | |
| IceSnake Whip | 14 | 21 | Wtr | |
| Dragon Whip | 15 | 33 | --- | |
| Death Needle | 10 | 46 | Drk | |
| Salamander | 14 | 47 | Fre |
Flails
Poco and Gogen are your flail users. These weapons can be quite powerful, with some focusing on critical hits or inflicting status effects like MGC Down or Darkness. The Hellfire Flail is a strong Fire-element option.
| NAME | LV | ATK | ELM | SPECIAL EFFECT |
| Bear Flail | 12 | 4 | --- | Critical-hit more often |
| Light Flail | 15 | 8 | --- | |
| Flail | 10 | 14 | --- | |
| Andel Claim | 2 | 15 | --- | Inflict MGC Down |
| Spark Flail | 10 | 17 | Wnd | Inflict Sleep |
| Chain Flail | 8 | 20 | --- | |
| Killer Spike | 4 | 21 | --- | Inflict Darkness |
| Dual Ball | 8 | 22 | --- | |
| Blue Flail | 12 | 23 | Wtr | |
| Hellfire Flail | 12 | 28 | Fir | |
| Morning Star | 12 | 30 | --- |
That covers all the weapons in this section! Make sure you're equipping the right gear for the job. Next up, we'll be moving on to whatever Part 95 has in store for us. Keep up the great work!
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