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Part 43
Ark 2

Part 43

Ark 2 Part 43 walkthrough covering the final battle, Touvil, and obtaining Yoshua's Memento. Learn how to get the DarkMask.

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Ark 2 Part 43 walkthrough covering the final battle, Touvil, and obtaining Yoshua's Memento. Learn how to get the DarkMask.

After a battle, you will receive [Yoshua's Memento] (a key item). Following some scenes, you will need to use this memento for time-traveling. Only one character can go, but a save prompt will appear before character selection. Arc is recommended for his Weak Enemy and Total Healing abilities.

The character sent back will eventually team up with Kukuru (Level 44, 110 HP, 147 MP). You will face Lv 51 Wolf Zombies [4], Lv 50 Super Hemo-ji [4], and Lv 50 Armor Eaters [4]. The battle order is armoreaters, hemo-ji troops, then wolf zombies. Kukuru has low HP, so she cannot sustain many hits.

Next, you must talk to the five guardians. The nearest one, Fire, is in Palencia Castle's ruins [Past].

PALENCIA CASTLE RUINS [PAST]

After some dialogue, you will face Lv 51 Black Knights [4] and Lv 52 Fire Birds [3]. After defeating three fire birds, talk to the Fire Guardian in the laboratory. Kukuru will then have an idea on how to reach other continents. Save in Palencia/Downtown and visit the skyport to travel to Greyshinne [Past].

GREYSHINNE [PAST]

Visit the Amaidar Temple for scenes. You will then face Lv 54 Death Priests, Lv 53 Spectres, Lv 53 Red Phantoms [2], Lv 53 Blue Phantoms [2], and Lv 52 Noxious Odors [4]. After defeating these enemies, you will gain access to Amaidar Mountain. Continue through the spectre/phantom fights, then another phantom and priest fight. Finally, you can talk to the Earth Guardian. The skyport destination will then be Niedel.

NIEDEL [PAST]

Enter Misro, where everyone is petrified. Restart will be active. To get the [DarkMask] in the upper-right area, push everyone out of the way and enter a house blocked by them. Exit the house and push the old man east. The [DarkMask] has [LV 2/12, ATK 13/28] stats.

Another chest in the east is locked and requires people to be moved to specific pillars around the arena. Inspect the pillars by the arena to see symbols. To unlock the chest by the tavern, push specific people to each pillar. The solution is as follows:

  • Candy Wrappers
  • Mess of Cigar Butts
  • Incense Smell -> Old woman with glasses (south)
  • Broken Liquor Bottle -> Guy in suspenders (near arena entrance)
  • Shopping List
  • Cane Marks
  • Patch of Long Hair
  • Graffiti -> Little boy with baseball cap (west of arena entrance)

A notification of "[Click!]" will signify the person is in the right place.

Recommended Order for Pillar Puzzle:

  1. Liquor Bottle Guy: Push him west until the click notification.
  2. Graffiti Kid: Push him west once, south a little, then east all the way, then north to position.
  3. Incense Granny: Push her west to the wide alley, then north (to west side of white furniture), and east until she can be pushed north into position.
  4. Candy Girl: She is near the five by the weapons.
Tips
  • A critical hit with a 38-ATK Platinum Edge could OHKO Monji.
  • Tosh's new Monji Slash will inflict damage and Weak Enemy.
  • Arc is recommended for time-traveling due to his Weak Enemy and Total Healing abilities.
  • The enemies in the past are significantly lower level than Arc, making them easy.
  • [Yoshua's Memento]
  • [DarkMask]
  • [Super Boots]

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