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Puzzle Solutions
Tunic

Puzzle Solutions

Discover all the items in Tunic, from Gear and Equipment to Single Use consumables and powerful Cards. Learn their effects and how to use them to overcome challenges.

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Discover all the items in Tunic, from Gear and Equipment to Single Use consumables and powerful Cards. Learn their effects and how to use them to overcome challenges.

Tunic features a wide variety of items that aid the player in their journey. These items are categorized into Gear, Equipment, Single Use items, and Cards, each offering unique benefits and abilities.

Gear

  • Potions: Heals the player. Refills at checkpoints and can be upgraded.
  • Shield: Deflects attacks, uses stamina.
  • Lantern: Provides light in dark areas.
  • Hero's Laurels: Replaces dodge roll with a short teleport.

Equipment

  • Stick: A basic melee weapon.
  • Sword: A more powerful melee weapon.
  • Magic Dagger: Fires a freezing projectile, consumes MP.
  • Wand: Fires magic projectiles, consumes MP. Can freeze enemies when used with Magic Dagger.
  • Magic Orb: Fires a grappling hook to pull the player or enemies. Consumes MP on enemies.
  • Gun: Fires a spread of projectiles, effective against multiple enemies, consumes MP.
  • Hourglass: Slows time, consumes MP while active.

Single Use

  • Blast Bomb: Thrown projectile that explodes. (100 for 3)
  • Fire Bomb: Thrown projectile that creates flames on impact. (150 for 3)
  • Frost Bomb: Thrown projectile that freezes on impact. (Cannot be bought)
  • Effigy: Provides coins, doubling with each use up to 512. (Cannot be bought)
  • Red Fruit: Replenishes HP. (100)
  • Blue Fruit: Replenishes MP. (150)
  • Golden Coin: Used at a well to make a wish, granting card slots. (999, limited stock)
  • Hot Pepper: Temporarily boosts attack power. (Cannot be bought)
  • Ivy: Temporarily boosts SP. (90)
  • Lure: Creates a decoy to distract enemies. (150)

Cards

  • Anklet: Increases movement speed.
  • Aura's Gem: Increases parry window with Shield.
  • Bracer: Reduces SP cost for blocking with Shield.
  • Cyan Peril Ring: Raises DEF when low on HP.
  • Dagger Strap: Reduces cast time for Magic Dagger.
  • Flame Sword: Sword hits set enemies on fire, but reduces player HP to 1.
  • Inverted Ash: Potions restore MP instead of HP.
  • Louder Echo: Increases range and duration of stun from death echo.

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