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Health and Stamina Upgrades — Tunic Guide
Tunic

Health and Stamina Upgrades — Tunic Guide

Discover how to upgrade your health and stamina in Tunic. Learn about potions, ash offerings, and other items that enhance your survivability and combat effectiveness.

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Discover how to upgrade your health and stamina in Tunic. Learn about potions, ash offerings, and other items that enhance your survivability and combat effectiveness.

This guide covers items in Tunic that can aid the player. These include gear, equipment, single-use items, and cards that provide various buffs and abilities.

Gear

  • Potions: Heals the player. Refills at checkpoints and can be upgraded with ash offerings.
  • Shield: Deflects attacks, uses stamina. Cannot be used when stamina is empty.
  • Lantern: Provides light in dark areas.
  • Hero's Laurels: Replaces dodge roll with a short forward teleport for crossing gaps.

Equipment

  • Stick: A weak starting melee weapon.
  • Sword: A more powerful melee weapon.
  • Magic Dagger: Fires a freezing ice burst, consumes MP.
  • Wand: Fires a magic projectile, consumes MP. Can freeze enemies when used with Magic Dagger.
  • Magic Orb: Launches a grappling hook to pull the player or enemies. Consumes MP when used on enemies.
  • Gun: Fires a wide spread of projectiles, consumes MP.
  • Hourglass: Slows time, slowly consumes MP while active.

Single Use Items

  • Blast Bomb: Thrown projectile that explodes. Costs 100 for 3.
  • Fire Bomb: Thrown projectile that bursts into flames on impact. Costs 150 for 3.
  • Frost Bomb: Thrown projectile that releases a freezing cloud on impact.
  • Effigy: Provides coins, doubling with each use up to 512.
  • Red Fruit: Replenishes HP. Costs 100.
  • Blue Fruit: Replenishes MP. Costs 150.
  • Golden Coin: Used at a well to make a wish. Grants an additional card slot after 3, 6, 10, and 15 wishes. Costs 999.
  • Hot Pepper: Temporarily boosts attack power.
  • Ivy: Temporarily boosts SP. Costs 90.
  • Lure: Creates a decoy to distract enemies. Costs 150.

Cards

  • Anklet: Increases movement speed.
  • Aura's Gem: Increases parry window with the Shield.
  • Bracer: Reduces SP cost for blocking with the Shield.
  • Cyan Peril Ring: Raises DEF when low on HP.
  • Dagger Strap: Reduces cast time for the Magic Dagger.
  • Flame Sword: Lights enemies on fire when hitting with the Sword, but reduces player HP to 1.
  • Inverted Ash: Potion flasks restore MP instead of HP.
  • Louder Echo: Increases range and duration of the stun effect from death echoes.

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