Discover all the weapons and offensive items in Tunic, including melee weapons, bombs, and magical projectiles. Learn their stats, effects, and how to use them effectively.
Tunic features a variety of weapons and offensive items that can aid the player in combat. These range from basic melee tools to powerful magical projectiles and explosive devices. Understanding each item's unique properties and how to acquire them is key to overcoming the game's challenges.
- Stick — A weak melee weapon, the first one available to the player.
- Sword — A much more powerful melee weapon than the Stick.
- Magic Dagger — Fires a short burst of freezing ice in front of the player after a short delay. Consumes 12 MP per use.
- Wand — Fires a magic projectile in the direction the player is facing. Consumes 2 MP per shot. If used with the Magic Dagger, the projectile will freeze an enemy.
- Magic Orb — Launches a magic grappling hook that can pull the player to hooks and tuning forks, or pull enemies to the player. Consumes 4 MP when used on an enemy.
- Gun — Fires a wide spread of projectiles. Strong against multiple enemies. Consumes 16 MP per blast.
- Hourglass — Slows time for everything in the game. Slowly consumes MP while active.
- Blast Bomb — A projectile that explodes after a short delay. (100 for 3 bombs)
- Fire Bomb — A projectile that bursts into flames on impact. (150 for 3 bombs)
- Frost Bomb — A projectile that releases a freezing cloud on impact.
- Hot Pepper — Provides a temporary boost to the player's attack power.
- Ivy — Provides a temporary boost to the player's SP.
- Lure — Creates a fake copy of the player that enemies will target. (150)
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