Welcome to Tactics Ogre: Reborn, a deep and challenging tactical RPG where you'll navigate the brutal political landscape of Valeria. You'll command a squad of units in grid-based combat, making crucial decisions that shape the story and unlock different paths. It's a game that rewards careful planning, strategic unit customization, and understanding the intricate systems like the Tarot cards and character classes.
This guide is here to help you conquer the toughest challenges and make the most of your playthrough. We'll cover essential recruitment missions, like securing Azelstan and Deneb, ensuring you don't miss out on powerful allies. We'll also guide you through tricky areas like the Palace of the Dead, including loot farming and navigating its branching paths, and help you understand the best Tarot answers to maximize your character growth from the start.
--- 8. Credits (00CR)
Tactics Ogre: Reborn walkthrough details for chapters, including save file tips before making major story decisions.
- 1The author is creating a walkthrough for Tactics Ogre: Reborn in installments, chapter by chapter, without story spoilers.
- 2The author will not update again until Chapter 4 is finished in its entirety.
- 3The guide will cover (press the cover button to crouch behind walls or objects) mastering Chapter 1 and Chapter 2C/3C (Chaos) initially.
- 4The author aims to finish Chapter 4 before the Tactics Ogre Remake is released.
- 5The author plans to complete the Lawful and Neutral routes after the Chaos route.
- 6The walkthrough order will be: Chapter 1 -> Chapter 2 (Chaos) -> Chapter 3 (Chaos) -> Chapter 4, then Chapter 3 (Neutral), and finally Chapter 2 (Law) -> Chapter 3 (Law).
- 7Special notes will be made for Chapter 4 of Law/Neutral routes.
- 8The author may take a hiatus after finishing the Chaos route write-ups.
- 9Buried Treasure locations will generally reference Luct.TacticsOgre.com rather than exact coordinates, with a few exceptions.
- 10Not all treasure will be collected in Chapter 1, as players will return later with characters possessing different LUK (Luck) stats.
- 11Enemy unit-types per battle will not be detailed, but players can refer to Luct.TacticsOgre.com's Summarised Walkthrough for this information.
- Keep a permanent copy of your save-files *before* making the decision at Baramus that leads to the Lawful or Chaotic route, and likewise at the end of Chapter 2C. This allows you to choose another path later without replaying entire chapters.
- Players should be familiar enough with the game after Chapter 1 and Chapter 2C/3C (Chaos) to proceed confidently.
- It is expected that the majority of people can access their computer while gaming to check Luct.TacticsOgre.com for Buried Treasure locations.
you.
Navigate Tactics Ogre: Reborn with expert advice! This guide answers your burning questions about classes, paths, and game mechanics to help you master the battlefield.
Hey there! Welcome to the 'you.' section of our Tactics Ogre: Reborn guide. Think of this as a friendly chat where we tackle some common questions that pop up as you dive into the game. I'm here to help you get a handle on things, whether you're a total beginner or a seasoned strategy RPG veteran.
Q: Does it matter if I use different Classes than you?
Generally, no, not once you've got a feel for the game. Experimenting with different classes is part of the fun! Just remember, if you try something off-the-wall and fail a mission, don't blame me! I've personally never run into any major issues, and none of my characters have ever died (even the undead ones, except maybe during Exorcism). However, if you're new to the game, I really recommend sticking to my advice closely at first. If you're a veteran like me, you'll probably be fine experimenting, but you might still find some of my notes useful.
Q: Could you start with the Law path first?
Nope, sorry! It seems like most other guides go with the Law path first, so I figured I'd shake things up and do something a little different. Hope that's okay!
Q: Will you ever finish your Wild ARMs XF Walkthrough?
One day, I promise! I haven't touched that game in a while, and it's not exactly at the top of my to-do list right now. It's a fantastic TRPG, though, so I'm sure I'll get back to it eventually. I always felt like it was a pretty comprehensive guide for mastering most of the game's mechanics, and after playing it, you should be able to tackle any battle without needing help, or at least be well-equipped to use another walkthrough from that point on.
Q: Can other questions be submitted for this section?
Sure, as long as they relate to the Chapters I've already completed a walkthrough for. I've finished the game myself, of course, but my memory isn't what it used to be. Honestly, you'll probably get a faster response if you post your questions on the Tactics Ogre Forum at GameFAQs – the community there is really active and helpful. But if you've got some Q&As you'd like to contribute yourself, I'd be happy to include them and give you credit!
Q: What is this 'MVP Award' you sometimes mention?
The MVP Award is usually given to the character who gets the most kills in a battle. If a character takes out four out of ten enemies, they're almost guaranteed to get MVP, assuming no one else managed to get that many kills too. However, the amount of damage dealt or HP healed also plays a role. For instance, I've had a Cleric win MVP by repeatedly healing a higher-level ally to help her level up, even though she didn't defeat a single enemy. When a character gets the MVP Award, they'll gain an instant level-up!
character of yours achieve the MVP Award.
Master Tactics Ogre: Reborn with our MVP Award guide. Learn save-abuse tactics for treasure drops, optimal training methods, and shortcut configurations for efficient gameplay.
- 1Save-Abuse for Treasure/Stat Cards: To guarantee desired drops from enemies, save your game before battle. Position an Archer or Wizard to deliver the killing blow and immediately move onto the dropped treasure or Stat Card. This is easiest when few enemies remain or they are scattered. If immediate pickup isn't possible, try to kill the target enemy on one turn and have another party member act immediately after to minimize waiting time before checking the loot.
- 2Strategic Saving: Save your game frequently, especially before initiating battles. This allows you to adjust your troop lineup if necessary, as the 'front row' isn't always the optimal position for your fighters. Sometimes, positioning to the left or right might offer a closer approach to enemies.
- 3Efficient Training: During training battles, damage all characters until they are near death. This makes them easy targets for your party to defeat, allowing you to level up your characters efficiently. Avoid situations where you have a high-level, full-health Berserker and a low-health Cleric, as this will significantly slow down the leveling process.
- 4Battle Shortcuts: In battle, press Circle to access the System menu, navigate to Options, and turn on '11. L1 Button Shortcut' and '12. R1 Button Shortcut'. Holding L1 + Circle allows you to scroll through the current Attack Order, which is useful for quickly seeing who will act next without manually checking unit weights.
- 5Canopus' Luck Boost: Contrary to previous information, it's easiest to raise Canopus' Luck (LUK) to 57, as he starts with 55 and only needs one Luck Card (+2). Achieving this before the battle in Rime City (Chapter 1) grants an extra Orb and an Escape Gem or Blessing. The same items can be obtained again during the battle at Baramus at the end of the chapter.
- Contribute your own 'Hints And Tips' via email for a chance to be featured.
- Basic tips are omitted as they are covered in other Tactics Ogre guides on GameFAQs.
*Has since been written into the walkthrough.
Confused by the starting quiz in Tactics Ogre: Reborn? This guide breaks down the choices and their impact on your character's starting stats and element.
So, you're starting a new game in Tactics Ogre: Reborn, huh? The very first thing you'll run into is a little quiz. Don't stress too much about it, though! While it does set your character's initial stats and element, you'll be leveling up and using Stat Cards later on, which can really change things. Think of it as a starting nudge rather than a permanent decision.
The guide I'm referencing mentions that most players like to aim for higher Agility (AGI) since it's the only stat you can't boost with Stat Cards. Balance is always a solid choice too. Here's a breakdown of the choices presented and the stat changes they bring compared to the default setup:
Hahnela Choices:
- Pray - Honor, Offer - Reign, Vow - Glory
Zoshonell Choices:
- Pray - Peace, Offer - Love, Vow - Hatred
Bartha Choices:
- Pray - Victory, Offer - Sacrifice, Vow - Flourish
Gurza Choices:
- Pray - Ideal, Offer - Hope, Vow - Revenge
Example Results (based on one specific path):
- HP : 68 (Default: 63)
- MP : 4 (Default: 6)
- STR: 27 (Default: 23)
- VIT: 25 (Default: 23)
- INT: 26 (Default: 28)
- MEN: 24 (Default: 28)
- AGI: 20 (Default: 24)
- DEX: 26 (Default: 28)
Now, looking at those results, you might notice that Strength (STR) is higher than Intelligence (INT) for a fighter. But hey, you've got a good boost in Agility (AGI), and you can always use a couple of Stat Cards later to bring STR and Vitality (VIT) closer to where you want them. If you're feeling adventurous, try to aim for even more AGI! This particular setup worked well enough for the author.
As for your character's Element, there are tons of opinions out there. Fire or Earth are generally considered strong choices, but honestly, pick what you like! The author went with Fire for their playthrough.
Similar guides you might like
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content