Star Ocean: Till the End of Time Part 76 details accessories like Victory Trophy, Tri-Emblem, and Ring of Erudition, including their stats and effects.
Accessories:
- Anti-Incapacitation Amulet: Grants immunity to Petrification.
- Victory Trophy: Provides Battle Skill HP use -40%, Fury use -2, +10 enemy Fury reduction when guard is broken, 6% MP regen, casting time reduced by 50%, normal attack echo +2 (1.75x damage), attack effect: Freeze, and may shoot balls of light when using normal attacks.
- Tri-Emblem: Offers R:F, R:W, R:I, R:E, [ATP +1000, DFP+50, Int+600, Stm+200], Battle Skill HP use -40%, Echo +2, I:Instant Death, and Bonus Gauge increase +5.
- Ring of Erudition: Increases experience gain by 10% to 20%.
- Medecentra Pyroxene: Reduces Battle Skill HP use by 30%.
- Life Saver: Reduces Battle Skill HP use by 30%.
- Star Guard: Enables Star Guard AAA and provides [DFP & Stm +20].
- Berserker's Pendant: Grants Auto-Anger (ATP x2, DFP x0.5).
- Bangle of Intellect: Increases Int by 10% (a) to 30% and Int by 10% (b) from 20% to 30%.
- Faerie Earring: Reduces Battle Skill MP use from -30% to -40% to -50%.
- Emerald Ring: Reduces Battle Skill MP use from -20% to -30% to -40% to -50%.
- Mind Saver: Reduces Battle Skill MP use by 30%.
- Warrior's Bracelet: Provides ATP +5% and [ATP +20].
- War God's Symbol: Grants [ATP +30].
- Symbol of Courage: Increases Bonus Gauge by +1 and provides [ATP +10, DFP +6].
- Charm of Insight: Increases critical hit rate by +5 and provides [DFP +5].
- Maiden of Irisa: Increases escape speed by +20% and provides [DFP +5, Stm +50].
- Mist Charm: Increases escape speed by +20% and provides [DFP +6].
- Purple Orb: Increases escape speed by +20%.
- Mystic Orb: Increases escape speed by +30%.
- Blazing Pendant: Grants A:F (HP, 5%)(2), then A:W (HP, 5%)(2), then + A:W (HP, 5%)(2), then A:E (HP, 5%)(2), then + A:E (HP, 5%)(2), then A:I (HP, 5%)(2), then +A:I (HP, 5%)(2), then A:F (10% -> MP)(2), then +A:F (10% -> MP)(2).
- Santa's Boots: May grant an item when staying at an inn (Fayt only).
- Grab Bag: May grant an item when staying at an inn (Fayt only) and provides [ATP +600, DFP +100, Hit +100].
- Bladebane Cross: Nullifies 30% of special attacks by warriors.
- Demonbane Cross: Nullifies 30% of special attacks by demons.
- Silver Cross: Nullifies 30% of special attacks by undead.
- Wingbane Cross: Nullifies 30% of special attacks by flyers.
- Magebane Ankh: Nullifies 30% of special attacks by mages.
- Hammer Charm: Grants I: Critical hit Stun.
- Mallet Charm: Halves critical hit Stun time, then grants I: Critical hit Stun.
- Green Talisman: Provides a 20% chance to survive death with 1 HP, increasing to 30%.
- Earring of Accuracy: Increases ATP from 10% to 30%.
- Brooch of Footwork: Grants ATP & Hit +10%.
- Eldritch Brooch: Grants Int & Agl +10%.
- Ring of Healing: Increases Standby Healing from x2 (100% rate) to x3 (130%) to x4 (150%).
- Ring of Quietude: Increases enemy Fury reduction when guard is broken from +5 to +10, then to +20.
- Fire Charm: Grants R:F.
- Water Charm: Grants R:W.
- Wind Charm: Grants R:I.
- Earth Charm: Grants R:E.
- Flare Ring: Increases Fire magic damage by 30% to 50% and grants R:F.
- Aqua Ring: Increases Water magic damage by 30% to 50% and grants R:W.
- Wind Ring: Increases Wind magic damage by 30% to 50% and grants R:I.
- Earth Ring: Increases Earth magic damage by 30% to 50% and grants R:E.
- Adorable Kitty Doll: Enemies lose 5% Fury at the start of battle and provides [Stm +60].
- Feline Guardian: Reduces damage by 20% (20% break), then by 10%, then by 5%, and provides [Stm+60].
- Badge of Shielding: Reduces physical damage by 80% (30% break), then by 90%, then by 90% (15%).
- Badge of Resistance: Reduces magical damage by 80% (30% break), then by 90%.
- Badge of Reflection: Grants A:magic (30% break), then (20%).
- Clone Generator: Grants Auto-Life (100% break), then (70%), then (40%).
- Elven Slippers: Grants Fury use -1 and Movement rate +5%.
- Thieves' Boots: Grants Agl +10% and Movement rate +2%.
- Silver Ring: Provides DFP +5% (cannot be synthesized).
- Charm of Tranquility: Grants Fury use -1.
- Lunar Talisman: Increases HP from 10% to 20%.
- Star Talisman: Increases MP from 10% to 20% and provides [Stm +20].
- Ring of Vigor: Grants HP +10% and [DFP +6].
- Aegis Pendant: Grants A:F (5%)(2), A:W (5%)(2), A:F (10% -> MP)(2), + A:W (10% -> MP)(2), + A:W (10% -> MP)(2), A:E (10% -> MP)(2), + A:E (10% -> MP)(2), A:I (10% -> MP)(2), + A:I (10% -> MP)(2), A:F (HP, 5%)(2), + ATP & Hit +10%, A:W (10% -> MP)(2), with a 10% chance of breaking (2), then a 1% chance of breaking (1), then + 1% chance of breaking (1).
- Ring of Might: Grants 50% DFP (2) (cannot be synthesized), then disappears, then grants 50% ATP (2), then disappears, then grants 50% DFP (2). Also grants ATP x2 & Fury use x2 (1), then ATP x3 & Fury use x3.
- Battle Bonus Ring: Increases the Battle Bonus Gauge from +1 to +2, then +3, then +4, then +5, and provides [ATP +5].
- Ring of Slaughter: Grants Bonus Gauge increase +5 and [ATP +50] (cannot be synthesized).
- Anti-Silence Amulet: Grants immunity to Silence.
- Scholar's Bracelet: Grants Int +5% and [Int +60].
- Demon's Symbol: Provides [DFP +15, Stm +50].
- Philosopher's Symbol: Provides [Int +50].
- Ring of Lunacy: Grants Auto-Invincible & Auto-Stun (eventually breaks)(2), then A-Invincible & A-Stun (occasionally able to act)(breaks)(1), then disappears. Also provides Synth: 50% DFP (2).
- Yellow Talisman: Provides a 10% chance to resist critical hit Stun, increasing to 30%, then 50%.
- Light Stone: No effects listed.
- Rabbit Ears Chalice: Grants Enter command a, then Enter command b, and provides [All +2].
- Gutsy Bunny: Boosts enemies with HP*2+1000, MP*2+100, ATP*3, and Exp +300.
- Rabbit's Foot: Grants Movement rate +10% (all, stacks with Bunny models), Escape speed +30%, Echo +2, and +30% Fury increase rate while incapacitated. Also provides [DFP, Hit, Agl, Stm +80].
- Tri-Emblum: Sells for 20,000 Fol.
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