Explore Part 71 of the Star Ocean: Till the End of Time guide, detailing essential Support and Tactical Skills like No Guard, Critical Hit HP, and Convert Damage, with CP costs and effects.
Support Skills:
- Increase Stamina (2 CP): Reduces Fury consumption.
- Fear (2 CP): Supposedly makes enemies less likely to attack, but has little effect.
- First Aid (1 CP): Chance to heal 20% HP when taking physical HP damage (ignores Convert Damage). At Lv10, activates about 10% of the time. Worth using if maxed and CP is available.
- Critical Hit HP (2 CP): Chance to increase physical HP damage by 50%. Does not stun. At Lv1, ~3% activation; at Lv10, ~33% activation, effectively increasing damage by 17%. Learned by: Mirage, Nel, Sophia, Fayt, Cliff, Adray, Roger.
- Critical Hit MP (2 CP): Chance to increase MP damage by 20%. No effect on attacks with no MP damage. Insignificant increase. Learned by: Maria, Peppita, Albel.
- Quick Symbol (Brittle Tome, 3 CP) (Sophia and Adray only): Reduces casting time by half. Less effective on spells with short initial casting times.
- Max Fury (Moldy Tome, 2 CP) (All but Sophia and Adray): Character may instantly recover all Fury when resting. Useful for AI, but No Guard is more important.
- No Guard (5 CP): Prevents flinching from physical damage less than 1/15 cHP. Immune to MP-only damage flinching. Convert Damage is not considered. Essential for slow moves or force-resistant enemies, especially in NTSC versions without skip-cancel. A Blue Talisman can help resist flinching at lower HP.
- Common Support Symbols (Decrepit Tome, 2 CP): Allows casting Healing, Antidote, and Silence in battle. Only four Decrepit Tomes exist. Recommended for Maria (if used) and Fayt for early Poison healing.
- Lucky Star (Damaged Tome, 2 CP): When taking physical damage, a star may appear. Catching it fills the BBG by 30%. Useful for leveling faster with 0% BBG growth, especially against Porcupine enemies when paired with No Guard.
- Standby Healing (1 CP): Heals HP every 4 seconds while resting (20 at Lv1, 400 at Lv10). Moving pauses the timer. Max 8 proficiency points per battle. Generally not recommended due to low healing amount.
- Increase MP (Fading Tome, 3 CP) (Sophia and Adray only): Increases MP by 40%.
- Common Attack Symbols (Worm-Eaten Tome): Allows casting Fire Bolt, Ice Needles, and Earth Glaive. Generally considered worthless.
Tactical Skills:
- Anti-Attack Aura: Counter auras.
- Standard | Beat-Up Textbook | Ruins of Coffir
- Homing | Neglected Textbook | Kirlsa Training Facility
- 2-Way | Shabby Textbook | Shrine of Kaddan
- Ring Wave | Dilapidated Textbook | Sphere (main)
- Star Guard | Star Guard accessory | Arena, Deepest Reaches, MoT
- Regeneration | Blemished Textbook | Deepest Reaches
- Wide Area Homing | Worn-out Textbook | Spiral Tower
- Berserk: Multiplies physical HP damage dealt by 1.3, Fury use by 0.5, and DFP by 0.7. The DFP penalty is usually minor.
- Scan Enemy: Shows enemy HP, MP, dropped item, and provides a vague elemental resistance description.
- Taunt: Attempts to draw enemy attention. Largely ineffective on 4D.
- Convert Damage (Tattered Tome): Converts HP or MP damage to the other. Useful when enemies deal only HP damage.
- Preserve HP: HP dmg / 7 → MP dmg
- Preserve MP: MP dmg * 13 → HP dmg
- Combat Training (Decayed Tome): Enemies killed by the character yield 40% more Exp, but Fury use triples. Stacks with equipment bonuses and can exceed the 2.0x limit.
- Cure Condition (Deteriorating Tome): Halves Poison damage in battle. Reduces duration of Paralysis, Freeze, and Stun by half. DFP is multiplied by 0.8.
DPS Chart (Example Moves):
| Move | Damage | Hits | Time | Total Damage | DPS | Step |
|---|---|---|---|---|---|---|
| Kyoumensatsu | 0.94 | 9 | 4 | 11 | 2.75 | A |
| Kyoumensatsu x2 | 0.94 | 18 | 10 | 55 | 5.5 | A |
| Kyoumensatsu x3 | 0.94 | 27 | 15 | 88 | 5.86 | A |
| Uraouka Sakkou | 0.94 | 17 | 6 | 20.77 | 3.46 | C |
| Touga x2 | 1.36 | 6 | 3.4 | 20.4 | 6.02 | C |
| Triple Kick | 2.1 | 3 | 1.75 | 8.2 | 4.7 | B |
| Triple Kick x2 | 2.1 | 6 | 4.5 | 41 | 9.1 | B |
| Triple Kick x3 | 2.1 | 9 | 6.25 | 65.6 | 10.50 | B |
| Acrobat Locus | 0.54 | 15 | 5 | 10.5 | 2.1 | C |
| Avenger Charge | 0.75 | 11 | 5 | 10.7 | 2.1 | C |
| Avenger Charge x2 | 0.75 | 22 | 11 | 53.6 | 4.88 | C |
| Infinity Kick | 0.54, 0.065 | 11 | 6.3 | 7.7, 0.715 | 1.22, 0.11 | A |
| Infinity Kick HS |
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