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Part 46
Star Ocean: Till the End of Time

Part 46

Navigate Part 46 of Star Ocean: Till the End of Time with this comprehensive guide, covering Arena battles, skill grinding, and boss strategies.

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Navigate Part 46 of Star Ocean: Till the End of Time with this comprehensive guide, covering Arena battles, skill grinding, and boss strategies.

Walkthrough
  1. 1
    Arena Battles:
    • Rank B is manageable if you can handle Rank A. An offensive setup is risky against Demon Beasts.
  2. 2
    Equip a Mallet/Hammer Charm to prevent stuns from critical hits, especially when fighting solo.
  3. 3
    For a challenge, attempt the Ranking Battle before post-game. Be wary of Undead Lords and Robin Winds.
  4. 4
    To reach Rank 1, defeat Dragoon Knights twice. Use Deep Freeze (Sophia, Adray, Fayt) on one Dragoon Knight while an AI fighter distracts the Crystal Dragon. Shattering a frozen Dragoon Knight has a 50% success rate.
  5. 5
    At Rank 1, you'll face Dirna & Solon. An aggressive approach is recommended. Have an AI fighter keep Dirna busy to prevent her from casting Explosion while you focus on Solon. Solon has high Agility but can be defeated with 20 ES Hybrid Explosives. Blazing Pendants help against Dirna.
  6. 6
    Give the Victory Trophy to a mage to avoid trivializing combat by freezing enemies too quickly.
  7. 7
    Insect Lords is a good battle for achieving 500 hits.
  8. 8
    Battle Skill Grinding:
    • Grinding battle skill levels can be done now, though it's not strictly necessary until later post-game.
  9. 9
    Create two Earth-elemental weapons (or three for three fighters) for use on Bestials in the Aquatic Garden.
  10. 10
    Use Malodorous Potions or Super Potions to petrify one Bestial, allowing for skip-cancels without interruption.
  11. 11
    Recommended setups for manually controlled characters (equip Ring of Animosity and Faerie Ring):
    • Nel: SR F Kyoumensatsu (skip), SR C Kagebarai
  12. 12
    Mirage: SR F Infinity Kick (skip), SR C Sphere of Might
  13. 13
    Fayt: SR F Air Raid, SR C Air Raid
  14. 14
    Albel: SR F Goumashou (skip), SR C Kikoushou
  15. 15
    Roger: SR F Whirling Heat, SR C Raging Helmet (skip)
  16. 16
    Peppita: SR F Kaboom, SR C Kaboom (skip)
  17. 17
    Maria: SR F Gravity Bullet (skip), SR C Scatter Beam
  18. 18
    Peppita (alternate): SR F FaerieFr (skip), SR C Kaboom (skip)
  19. 19
    AI fighters should battle non-petrified Bestials to avoid being interrupted. Manage AI Fury by switching to a non-elemental weapon if necessary.
  20. 20
    Skip-cancels can achieve Lv10 in 90 minutes; Lv8 is considered sufficient if not aiming for max level.
  21. 21
    Boosting in NTSC versions is slower; fighting enemies that interrupt easily (Robo Gunners, Toadspawn) can speed it up.
  22. 22
    Final Dungeon Preparation:
    • Stock up on supplies before heading to the final dungeon.

Enemy Stats (Passage from Parch to Plenty):

EnemyHPMPATPXpFolFWIEAAA
Necromancer45 00032 000100019002940RRRRNrm
Giant Viper60 0003800130020005900WINrm
Enforcer c92 00014 00082050003000RRRRWAH

Boss: Chimera

  • 200 000 HP, 28 000 MP, 1200 ATP
  • 17 000 xp, 5000 Fol
  • FWIE: R R, AAA: Nrm
  • Strategy: Use No Guard and Paralysis immunity to make this fight manageable.
Tips
  • You cannot use No Guard with BoF -> Air Raid, but it is not an issue.
  • Triple Kick and Air Raid are effective against Dragon Zombies; ES Hybrid Bombs/Explosives are an alternative. Save before using them to recover them upon death.
  • Critical hits can stun; equip a Mallet/Hammer Charm to prevent this. Enemy critical hits have a subtle sound effect.
  • Deep Freeze is the ideal freezing method; Ice Needles are ineffective. Bitter Potions can be used but may run out.
  • Once Solon is defeated, victory is practically secured. Blazing Pendants help against Dirna.
  • Consider the AI's Fury when they are fighting a petrified Bestial.
  • Boosting is slower in NTSC versions.
  • Accessory from Arena Ranking Battle (not essential).

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