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Quake

Quake

By ···10 min read·Multi-source verified
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Welcome to Quake, id Software's 1996 masterpiece of atmospheric, lightning-fast first-person combat. You'll be thrown into brutal dimensions, armed with a diverse arsenal, and tasked with surviving relentless onslaughts. This is a game for players who crave intense action, exploration through nightmarish environments, and a challenge that demands quick reflexes and strategic weapon use.

This guide will help you conquer Quake's iconic levels and master its legendary shooter mechanics. We'll cover essential setup, advanced combat tactics, and uncover the secrets hidden within its brutal dimensions, ensuring you can dominate the arena across all its classic and modern platforms.

Additions/updates in this version of the UQFAQ

Quake UQFAQ is now version 2.0, out of beta. Learn about contributions and changes, including the removal of the files section.

The Quake UQFAQ has been updated to version 2.0 and is now out of beta. This version includes thanks to numerous contributors, including Tom Wheely for allowing the use of his FAQ, Joost Schuur for sections of his 'Aftershock' website, Kyle R. Hofmann for his 'Quake Shareware secrets FAQ', the people of Stomped for registered Quake secrets, Michael Montgomery for his console commands list, and Nathan Rice for his 'Guide to excellent Quakematch'. Assistance was also received from the rec.computer.games.quake.support mailing list.

The entire files section has been removed from the UQFAQ. This section, which took considerable time to compile, was deemed to be more trouble than it was worth, specifically to avoid listing every QuakeC patch.

Tips
  • Check the UQFAQ for contributions from Tom Wheely, Joost Schuur, Kyle R. Hofmann, Michael Montgomery, and Nathan Rice.
  • The rec.computer.games.quake.support mailing list provided significant help.
  • The files section was removed to streamline the FAQ and avoid extensive listing of QuakeC patches.

important) sections in the FAQ.

Explore the Unofficial Quake FAQ. Find details on installation, controls, game basics, and how to get the registered version.

Walkthrough
  1. 1
    Review the Introduction section for forewords, FAQ details, and how to obtain the FAQ via Usenet, WWW, FTP, or BBS. Learn about submitting content and acknowledgements.
  2. 2
    Explore the "Quake - the game" subsection to find out how and where to get Quake, including the registered version (US and rest of world), how to install it, and where to discuss it (newsgroups, IRC). Discover Quake WWW pages and system requirements (including non-Intel processors).
  3. 3
    Understand "What's new?" with sections on the fully three-dimensional environment, head movement, jumping, the absence of an action button and map, improved network play, internet play, multiplayer over modem, traps, swimming, AI, and new weapons.
  4. 4
    Learn "Quake basics" including the story, aim of the game, selecting skill level and dimension, movement controls (mouse, joystick, walking, running, shooting, jumping, looking up/down, swimming, using items, picking up items, killing yourself), finding things (switches, floorplates, doors, secret doors, platforms, lifts, pressure plates, motion detectors), environmental hazards (explosions, water, slime, lava, traps, teleporters), default controls, screen layout (view area, inventory bar, status bar, score bar), changing screen resolution, messages, and ending levels/episodes.
  5. 5
    Navigate "The Main Menu" covering Single Player (New Game, Load, Save), Multiplayer (Join a Game via Modem, Direct Connect, IPX, TCP/IP; New Game via Modem, Direct Connect, IPX, TCP/IP with options like Maximum Players, Game Type, Teamplay, Skill, Frag Limit, Time Limit, Episode, Level; Setup), and Options (Customise keys, Go to Console, Reset to defaults, Screen Size, Brightness, Mouse Speed, CD Music Volume, Sound Effects Volume, Always Run, Invert Mouse up/down, Lookspring, Lookstrafe, Video Options).
  6. 6
    Find information in "Help/Ordering".
Tips
  • Check section [1-3] for various methods to download the FAQ.
  • Section [1-16] details Quake's system requirements.
  • Section [3-5] provides a comprehensive guide to in-game movement and actions.
  • Section [3-8] lists the default Quake controls.
  • Section [3-9] explains the elements of the in-game screen.
  • Section [4-2-2-5] details the various settings for starting a new multiplayer game.

Game Elements

Explore Quake's arsenal of weapons, essential ammo and power-ups, and a bestiary of monsters you'll encounter.

Weapons in Quake:

  • Axe
  • Shotgun
  • Double barrelled shotgun
  • Nailgun
  • Perferator
  • Grenade Launcher
  • Rocket Launcher
  • Thunderbolt

Ammo and Power-ups in Quake:

  • Shells
  • Flechettes
  • Grenades
  • Cells
  • Armour
  • Megahealth
  • Biosuit
  • Ring of Shadows
  • Pentagram of Protection
  • Quad Damage

Monsters in Quake:

  • Rottweiler
  • Grunt
  • Enforcer
  • Knight
  • Death Knight
  • Rotfish
  • Zombie
  • Scrag
  • Ogre
  • Spawn
  • Fiend
  • Vore
  • Shambler

I need help playing Quake!

Navigate the brutal world of Quake with our comprehensive guide. Learn weapon damage, find secret areas, master combat tactics for single-player and deathmatch, and defeat tough enemies.

This guide provides essential information for playing Quake, covering combat, exploration, and strategy. It includes details on weapon damage, enemy weaknesses, secret area locations across all episodes, and tips for both cooperative and deathmatch gameplay.

  • Weapon Damage: Information on how much damage weapons inflict at short and long ranges.
  • Secret Areas: Detailed locations for secret areas in Episodes 1 through 4.
  • Enemy Information: Tips for defeating specific enemies like Shamblers and Scrags, and general monster damage thresholds.
  • Combat Tactics: Strategies for deathmatch and cooperative play, including movement, positioning, and teamwork.
  • Boss Strategies: Guidance on how to defeat the boss of Episode One.
  • Cheating: Information on how to use cheats in Quake.
  • Advanced Guide: A section covering weapons, artifacts, player archetypes, levels, configuration, and opponent identification for advanced players.

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