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A List of All Realm Cards in Nightingale: Of In
Nightingale

A List of All Realm Cards in Nightingale: Of In

All Realm Cards in nightingale: Biome, Major, and Minor cards. Learn how to unlock each card and their effects.

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All Realm Cards in nightingale: Biome, Major, and Minor cards. Learn how to unlock each card and their effects.

Realm Cards in nightingale are essential for customizing your gameplay experience. They are divided into three categories: Biome Cards, Major Cards, and Minor Cards. Biome Cards determine the fundamental environment of your generated world, while Major Cards influence the types of landmarks, points of interest (POIs), resource tiers, and enemy difficulty. Minor Cards act as modifier cards, offering bonuses for crafting, exploration, and combat.

Biome Cards:

  • Desert: Generates a Desert type map. Unlocked via tutorial.
  • Forest: Generates a Forest type map. Unlocked via tutorial.
  • Swamp: Generates a Swamp type map. Unlocked via tutorial.

Major Cards:

  • Abeyance: Creates a low threat and relatively peaceful map, perfect for settling a base. You also need to set one up to complete the dungeons to unlock major cards. Unlocked via tutorial quest where Puck asks you to select your starting biome.
  • Antiquarian: Tier 1 card that adds archaeological sites. Defeat the Antiquarian dungeon in your home Abeyance world to learn the recipe for this card.
  • Astrolabe: Tier 1 card that adds astronomical-themed POIs around the map. Defeat the Astrolabe dungeon in your home Abeyance world to learn the recipe for this card.
  • Provisioner: Tier 1 card that adds industrial buildings and points of interest around the map. Defeat the Provisioner dungeon in your home Abeyance world to learn the recipe for this card.
  • Herbarium: Tier 2 card that adds more druidic points of interest around the map. Defeat the Herbarium dungeon in your home Abeyance world to learn the recipe for this card.
  • Gloom: Tier 2 card that adds more Gloom and threatening atmosphere to the map. Defeat the Gloom dungeon in your home Abeyance world to learn the recipe for this card.
  • Hunt: Tier 3 card that enables players to go on Apex Hunts, and defeat large and powerful boss creatures that belong to the biome. Defeat the Hunt dungeon in your home Abeyance world to learn the recipe for this card.
  • The Watch: Takes you to The Watch, an End-Game shared coop space. Unlocked after completing the main questline.
  • Astrolabe Ascended: An End-Game version of Astrolabe, populating it with Calcularia faction NPCs with moderate danger. An End-Game unlock from the Ascended Forest, Swamp and Desert Antiquarian Essence Trader.
  • Antiquarian Ascended: An End-Game version of the major realm card, populated with Calcularia faction NPCs with moderately high danger. An End-Game unlock.
  • Provisioner Ascended: An End-Game version of the major realm card, populated with Calcularia faction NPCs with moderately high danger. An End-Game unlock from the Ascended Astrolabe Essence Traders.
  • Herbarium Ascended: An End-Game version of the major realm card, populated with Calcularia faction NPCs with moderately high danger. Unlocked at the Ascended Provisioner Essence Traders.
  • Gloom Ascended: An End-Game version of the major realm card, populated with Calcularia faction NPCs with moderately high danger. Recipe sold at the Ascended Herbarium Essence Traders.
  • Hunt Ascended: An End-Game version of the major realm card, populated with a Calcularia faction NPCs with moderately high danger. The recipe is sold at the Ascended Gloom Essence Traders.

Minor Cards:

  • Alchemist: Increases the yield of crafted potions, increases the chance of finding Essence, and increases the magick power of crafted items. Recipe sold at the Ascended Swamp Astrolabe Essence Trader.
  • Amphibious: Increase swimming speed, resistance to disease and ability to recover stamina while in water. Sold at the Swamp Antiquarian Essence Trader.
  • Angler: Benefits to being able to fish in the realm. Recipe sold by the Abeyance Essence Trader.
  • Artisan: Improves crafting stations and augments all crafting stations to the ideal environment. Refinement time is also decreased by 10 seconds and increases comfort rating by 1. Looted from Fae Chests. The recipe is available from the Swamp Provisioner Essence Trader.
  • Blood Moon Apogean: Another blood moon card with even better drop chance increases for rare materials from enemies, with worse penalties for max health and regeneration speeds. Recipe sold at the Ascended Desert Antiquarian Essence Trader and the Ascended Desert Gloom Essence Trader.
  • Blood Moon Eminent: The sky fills with a blood moon, and further increases the drop chance of rarer items on enemies. It also further lowers your total max health and regeneration rate. Recipe sold at the Desert Provisioner Essence Trader.
  • Blood Moon: The sky fills with a blood moon, and it increases the chance that enemies drop rare items, but decreases your maximum health. Looted from Fae Chests. The recipe is sold at the Desert Antiquarian Essence Trader.
  • Blunderbuss: Increase the damage you deal with shotguns, the yield when crafting shotgun ammo, and the damage you deal with magickal shotgun ammo. Reduces the damage you deal with other gun types. Recipe sold at the Swamp Hunt Essence Trader.
  • Bulwark’s Workshop: The season becomes autumn, and players can now craft tools with better blocking ability and efficiency. All tools crafted while the card is active gain Durability +.
Tips
  • Major Cards are crucial for progressing through dungeons and unlocking more advanced cards.
  • Ascended versions of Major Cards are end-game content and offer higher difficulty and rewards.
  • Minor Cards can significantly boost your efficiency in various aspects of the game, from crafting to combat.
  • Always check the unlock conditions and recipe locations for cards you are interested in.

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