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Spiked Club + bandage
Monster Train

Spiked Club + bandage

A guide to the Spiked Club + bandage Dimensional Challenge in Monster Train, detailing modifiers, strategy, and rewards to help you conquer this unique gameplay scenario.

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A guide to the Spiked Club + bandage Dimensional Challenge in Monster Train, detailing modifiers, strategy, and rewards to help you conquer this unique gameplay scenario.

Walkthrough
  1. 1
    Modifiers:
    • Strike Hard: All units gain Multistrike 1.
  2. 2
    Pain Train: Enemy units enter with Spikes 1.
  3. 3
    Rising Retribution: Enemy units gain Spikes 3 when they enter combat.
  4. 4
    Primary Clan: Lazarus League / Baron Grael
  5. 5
    Allied Clan: Banished / Fel
  6. 6
    Pyre Heart: Proto Heartcage
Tips
  • The combination of Multistrike on your units and Spikes on the enemy means that direct combat can be very punishing.
  • Prioritize units that can deal damage without taking hits, or have ways to remove Spikes.
  • Consider using spells or abilities that can weaken enemies before they reach your front lines.
  • The 'Stop Hitting Yourself!' challenge unlocks 'Slow and Sloppy'.

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