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B. Mechanical Heads [M-Head]
Monster Train

B. Mechanical Heads [M-Head]

Master the B. Mechanical Heads challenges in Monster Train! Learn strategies, modifiers, and unlockables for Weapons Make The Warrior, Twofer, I'm the Enemy Now!, and Stop Hitting Yourself.

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Master the B. Mechanical Heads challenges in Monster Train! Learn strategies, modifiers, and unlockables for Weapons Make The Warrior, Twofer, I'm the Enemy Now!, and Stop Hitting Yourself.

This section covers the B. Mechanical Heads (M-Head) Dimensional Challenges in Monster Train. These challenges offer unique gameplay modifiers and rewards, often at Covenant Rank 1.

  • Weapons Make The Warrior: Focuses on empowered equipment with 0 cost and doubled stats.
  • Twofer: Doubles card drafts, gold, and status effect stacks, making certain strategies extremely potent but also increasing the danger of some Trials.
  • I'm the Enemy Now!: Grants friendly units Quick and automatically Ascends them each turn, with map pathing automated.
  • Stop Hitting Yourself: All units gain Multistrike 1, and enemy units enter with Spikes 1, increasing to Spikes 3 when they are defeated.

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