Master the Leviathan Flesh + Gears Dimensional Challenge in Monster Train. Learn strategies, modifiers, and tips to conquer this unique gameplay scenario.
Walkthrough
- 1Weapons Make The Warrior: Start with 3 random equipment cards that cost 0 Ember. All equipment bonuses are doubled, and all cards have 1 fewer upgrade slot. This challenge is a simpler version of Covenant 1, encouraging you to pick up and combine equipment for powerful cards.
- 2Twofer: Draft a second copy of every card you take. Gold earned is doubled, and all status effect stacks are doubled. This makes status effects like Valor and Pyregel extremely potent, and Frenzystone grants Multistrike 2. Be cautious of Trials that add Multistrike, Reanimate, or Spikes.
- 3I'm the Enemy Now!: Friendly units gain Quick. Units ascend at the end of each turn. The map path is chosen automatically. This challenge highlights the power of overstacking and upgrades like Largestone. Shift units activate more frequently due to automatic Ascend.
- 4Stop Hitting Yourself: All units gain Multistrike 1. Enemy units enter with Spikes 1, and gain Spikes 3 when they are defeated. This challenge encourages aggressive play, as your units will hit multiple times and enemies will retaliate with increasing Spikes.
Tips
- Focus on acquiring and upgrading equipment in "Weapons Make The Warrior" to create powerful, synergistic cards.
- In "Twofer," leverage the doubled status effects and card duplication to quickly build an overwhelming board presence.
- "I'm the Enemy Now!" rewards aggressive play and units that benefit from frequent Ascend, such as those with powerful on-ascend effects or those that can be easily replayed.
- "Stop Hitting Yourself" requires careful positioning and damage mitigation due to the increased Multistrike and Spikes. Consider units that can absorb hits or clear enemies quickly.
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