Learn how to defeat Ordemos, Grudge's Fang in Metaphor: ReFantazio. This guide covers Ordemos' location, weaknesses, attacks, and strategy for the bounty quest.
Alright, let's tackle the Ordemos, Grudge's Fang bounty in Metaphor: ReFantazio. This one pops up after you've progressed a bit in the main story, specifically after 9/26 on the in-game calendar. You'll find it at the recruitment center in any town, and the target is lurking in the Abandoned Path dungeon. This dungeon is south of Altabury Heights. Heads up, even with your runner, you'll need to take the normal path, which takes about two in-game days to reach. So, make sure you plan your travel time!
Before you even set off, do yourself a favor and swing by the Skyward Tavern in Altabury. Grab the info on Ordemos from the Informant there. Trust me, knowing its weaknesses beforehand is a game-changer.
Abandoned Path Walkthrough
The Abandoned Path isn't a huge dungeon, pretty standard forest fare. You'll run into the usual suspects, like the Spekto of Fury, which likes to teleport and explode when you get too close on the overworld. Keep an eye out for Leginovesps too; they're a bit tougher and their ailment-inducing attacks can be a real pain. The real kicker is your target, Ordemos, isn't on the map initially. You'll see four Rigopetias scattered around. Your main goal here is to defeat three of these Rigopetias. Doing so will actually trigger Ordemos to appear, so be ready!
While you're exploring, there's a nice little bonus: a Gold Beetle hidden in the northern part of the forest. Once you've dealt with three Rigopetias, Ordemos will show up, and you can finally take on the bounty.
Ordemos Boss Guide
If you've fought similar giant enemies before, Ordemos won't feel entirely new. You absolutely cannot use Lightning attacks on it, as it reflects them, and it's resistant to all physical damage types (Slash, Pierce, Strike). Your best bet is to exploit its weakness to Dark attacks. If you have Heismay in your party, especially with his preferred lineage, he'll be super helpful here. If you're looking to snag some loot, you can steal a Flamekiss Axe, which is a solid weapon for Berserker classes.
Let's talk about its moves. Ordemos kicks things off with War Cry, which debuffs your party's attack and defense. It also has Kandeon, so if anyone in your party is weak to lightning, be extra careful. You'll also face Hellbound (a physical attack) and Fiery Strike (a physical fire ability). The most frustrating move is definitely Earsplitting Shriek. This can inflict Daze on your entire party, severely reducing your hit rate. You really don't want that happening, so try to avoid it if possible!
At some point, Ordemos will chain a few abilities together. It starts with Soul Cry, which gives it two extra Turn Icons. Then it uses Breath of Battle, followed by Charge, and then it prepares for its next turn. If you can't remove the buffs from Breath of Battle, you absolutely MUST defend on the turn after Charge. Removing those buffs will waste Ordemos' next turn, but if you don't, you'll be hit with a devastating Slam Shatter. Even if you defend, it'll still deal over 200 damage to each character. If you have Marakukaja to boost your defense, use it! Either way, make sure to heal up after Slam Shatter if you need to, and then get back to the fight.
Once Ordemos is down, feel free to explore the rest of the Abandoned Path for any missed items before heading back to town. Report your victory at the recruitment center to complete the bounty!
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content