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Ravager
Halo Infinite

Ravager

Learn how to effectively use the Ravager in Halo Infinite. Discover its strengths, weaknesses, and best use cases for dominating the battlefield.

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Learn how to effectively use the Ravager in Halo Infinite. Discover its strengths, weaknesses, and best use cases for dominating the battlefield.

Alright, let's talk about the Ravager in Halo Infinite. It's a Banished weapon that feels a bit like a grenade launcher, but instead of grenades, it chucks globs of plasma. It's got two firing modes: a quick burst fire and a charged shot that really goes off. You'll be tapping the fire button for the default mode, which shoots three plasma globs, or holding it down to charge up a big splurge of plasma that creates a fiery area. You'll know it's fully charged when those lights on the sides of your aim reticle start flashing red. The default mode can fire 5 bursts before it needs to cool down, while a single charged shot will do the same. The cooldown itself is pretty quick, only about 2.5 to 3 seconds.

Strengths:

  • The Ravager really shines as a support weapon, especially if you're playing with a team. Its main job is to deny areas of the map.
  • Honestly, it doesn't hit super hard compared to other power weapons. It usually takes about 3-4 default shots to down an enemy, and the charged shot rarely gets a kill on its own.
  • However, that charged shot creates a big fiery explosion that's great for making enemies think twice about running through an area, especially if their shields are already down. Use it to control choke points!
  • It's best on smaller maps like Aquarius, Recharge, and Streets where space is limited. But even on bigger maps, if you're with a coordinated squad and find enemies in a tighter spot, it can be super useful.

Weaknesses:

  • As mentioned, it doesn't quite live up to its intimidating name. The default fire mode is a bit weak.
  • That charged shot can also eat up precious time. While you're charging it up, someone with a more precise weapon like the BR75 or Stalker Rifle might get the upper hand.
  • The plasma globs don't travel super fast, making it tricky to hit enemies at medium to long range.
  • Even up close, it's not the most accurate weapon. You might miss shots that would be easy with other guns, even if your aim is solid.
  • So, unless you specifically need to create chaos or deny space with fire and explosions, there are usually better weapon choices.

Stats Overview:

TypeMagazineAmmunitionScopeAlt Fire
Energy - Plasma5 bursts of fire / 1 charged shotPlasma1xYes

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