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Skills List Part 1
Fire Emblem: Awakening

Skills List Part 1

Learn about all the skills in Fire Emblem: Awakening! This guide breaks down each skill, its type, and how to learn it, helping you build the ultimate team.

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Learn about all the skills in Fire Emblem: Awakening! This guide breaks down each skill, its type, and how to learn it, helping you build the ultimate team.

Alright, let's dive into the nitty-gritty of skills in Fire Emblem: Awakening! These are super important for making your units really shine, and knowing which ones to aim for can make a huge difference. Think of them as special perks your characters get as they level up in their classes. We're going to break down the first batch here, focusing on what each skill does and how you can get your hands on it.

Here's a look at the skills you can learn, organized by the class that teaches them:

SkillDescriptionTypeLearn
Dual Strike+Increases the trigger rate of Dual Strikes by 10%AutoLord (Level 1)
CharmGrants Hit and Avoid + 5 to all allies within three spaces.AutoLord (Level 10)
AetherAttacks Twice in a row, first hit is like the skill Sol, second hit is like the skill LunaStat Based: Skill/2%Great Lord (Level 5)
Rightful KingIncreases rate of other Stat Based skills activating by 10%AutoGreat Lord (Level 15)
VeteranWhen paired up, Experience x 1.5AutoTactician (Level 1)
SolidarityCritical and Critical Evade +10 to adjacent alliesAutoTactician (Level 10)
IgnisAdds half the user’s Strength when attacking with magic; half the user’s Magic when attacking with weaponsStat Based: Skill%Grandmaster (Level 5)
Rally SpectrumAll stats +4 to allies within 3 tiles for one TurnCommandGrandmaster (Level 15)
DisciplineWeapon experience x2AutoCavalier (Level 1)
Outdoor FighterHit and Avoid +10 when fighting on an outdoor mapAutoCavalier (Level 10)
DefenderWhen paired up; All Stats + 1AutoPaladin (Level 5)
AegisDamage from bows, magic and dragonstones is halvedStat Based: Skill%Paladin (Level 15)
LunaIgnores half of the opponent’s Defense/ResistanceStat Based: Skill%Great Knight (Level 5)
Dual Guard+Dual Guard Rate +10%AutoGreat Knight (Level 15)
Defense +2Defense +2AutoKnight (Level 1)
Indoor FighterHit and Avoid +10 when fighting indoorsAutoKnight (Level 10)
Rally DefenseDefense +4 to all allies within 3 tiles for one TurnCommandGeneral (Level 5)
PaviseHalves damage from swords, lances, axes and beaststonesStat Based: Skill%General (Level 15)
Avoid +10Avoid +10AutoMyrmidon (Level 1)
VantageWhen HP under half, always attack firstAutoMyrmidon (Level 10)
AstraDeals 5 consecutive hits to the enemy with half damageStat Based: Skill/2%Swordmaster (Level 5)
SwordfaireStrength +5 when equipped with a sword (Magic +5 when equipped with a magic sword)AutoSwordmaster (Level 15)
Tips for Using Skills
  • Keep an eye on the 'Learn' column! This tells you exactly which class and level you need to be to get that skill. Sometimes it's worth having a character reclass just to pick up a specific skill.
  • Skills like 'Dual Strike+' and 'Dual Guard+' are fantastic for units that tend to fight next to each other. They really boost your team's overall combat effectiveness.
  • 'Outdoor Fighter' and 'Indoor Fighter' are situational but can be lifesavers on certain maps. Pay attention to the terrain!
  • 'Aether' and 'Luna' are great offensive skills that can turn the tide of battle by letting you bypass enemy defenses or deal massive damage.
  • Don't forget about support skills like 'Charm' and 'Solidarity'. Positioning your units correctly to take advantage of these buffs is key to winning tougher fights.

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