Skip to content
Entrance Hall
Eriksholm: The Stolen Dream

Entrance Hall

Detailed walkthrough for the Entrance Hall section of Eriksholm: The Stolen Dream. Learn how to avoid guards, find collectibles, and progress through the chapter.

By ···10 min read·Multi-source verified
1 reading this guide  

Detailed walkthrough for the Entrance Hall section of Eriksholm: The Stolen Dream. Learn how to avoid guards, find collectibles, and progress through the chapter.

Walkthrough
  1. 1
    Boiler Room: After escaping through the vent, find a note on a table and a hanging poster collectible (Rosmark’s Gate and Bastion). Exit by waiting for a guard to pass outside the window.
  2. 2
    Attic: After entering, hide behind boxes as guards arrive. Wait for one guard to check the trap door, then sneak past him and enter another vent.
  3. 3
    Workshop: Observe guards from the vent. Wait for the guard near the metal grates to leave, then move to cover. Navigate around metal grates and look through the window to see the red crank. Exit into the engine room.
  4. 4
    Steam Engine: Hide behind the big wheel. Wait for the second guard to pass, then move to the red crank wheel. Hide and wait for the guard to pass, then interact with the crank to turn on the machine.
  5. 5
    Engine Room (cont.): Immediately sneak up the stairs onto the upper grate. Cross the grate while the machine is on. Use moving boxes to reach the ladder without being seen.
  6. 6
    The Rooftops: Climb the ledge. Be aware of noisy birds. Find a note on a vent. Vault over a gate to the next rooftop and descend ladders.
  7. 7
    Repair Shop: Walk past the truck and down stairs. Find a collectible (Apple Gardens Travel Guide) on a platform up a ladder. Backtrack and use birds to distract a guard, then vault over a gate. Grab a note on a table.
  8. 8
    The Pub (Wine Storage): After a cutscene with a revolving guard, sprint across the yard. Wait for the next revolving guard's back to turn, then walk down the wooden walkway. Grab a note on a barrel. Vault over a gate.
  9. 9
    Warehouse: Enter the warehouse via a vent in the wine storage area. Collect a note and a collectible (Madame Cecilia). Exit back to the wine storage deck.
  10. 10
    Wine Storage (cont.): Use the birds to distract guards, then vault over a gate and head towards stairs. Grab a note on a crate at the bottom of the stairs.
Tips
  • Avoid guards at all costs.
  • Metal grates make noise and can alert guards.
  • Birds make noise and can be used as distractions.
  • You are safe near non-guard characters.
  • Escape Artist Achievement: Escaped the Cutter's Hill interiors.
  • Fowl Play Achievement: Evaded a guard with the help of birds.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content