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East Hall
Eriksholm: The Stolen Dream

East Hall

Detailed walkthrough for East Hall in Eriksholm: The Stolen Dream, including collectible locations, guard avoidance strategies, and puzzle solutions to progress through Chapter 1.

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Detailed walkthrough for East Hall in Eriksholm: The Stolen Dream, including collectible locations, guard avoidance strategies, and puzzle solutions to progress through Chapter 1.

Walkthrough
  1. 1
    Boiler Room: After escaping through the vent, find a note on a table and collectible 1 (Rosmark’s Gate and Bastion poster) on the wall. Exit the room by waiting for the guard to turn away from the hallway.
  2. 2
    Attic: After escaping through the vent, two guards will enter. Hide behind boxes, wait for one guard to check the trap door, and sneak past him. Enter another vent on the left.
  3. 3
    Workshop: Exit the vent and observe guard patrols. Wait for the guard near the metal grates to leave via the stairs. Navigate around the metal grates, look through the window to see the red crank, and exit into the engine room.
  4. 4
    Steam Engine: Wait for a guard to go up the steps. Hide behind the big wheel, then cross to the red crank wheel area. Hide behind the middle wall until the guard passes. Interact with the crank to turn on the machine, blocking sound.
  5. 5
    Rooftops: Immediately sneak up the stairs onto the upper grate area. Cross the grate while the wheel is on. Use moving boxes to reach the ladder without being seen. Climb the ledge and continue to the rooftops. Find a note on a vent. Vault over the gate to the left.
  6. 6
    Repair Shop: Continue onto the next rooftop and over to ladders leading to the ground floor. Walk right past the truck and down the stairs. Find a collectible (Apple Gardens Travel Guide) on a platform up a ladder on the left. Backtrack to the rooftops area. Use birds as a distraction for a guard. Vault over the gate to the left. Grab a note on a table behind the gate.
  7. 7
    The Pub: Enter through the next open doorway. Quickly run across the yard to the left (hold Shift + M1). Wait for the next revolving guard's back to turn and walk down the wooden walkway. Find a note on a barrel near the vault gate. Climb over the gate to the left.
  8. 8
    Wine Storage: Look through the window into the warehouse. Drop down from the upper platform or take the stairs and move toward the brick wall. Climb up the ledge and enter the vent. Inside the vent, enter the warehouse and collect a note and a collectible (Madame Cecilia). Exit the warehouse back to the wine storage deck.
  9. 9
    Exit Wine Storage: Wait for patrols, then cross through the middle toward the left side where birds are. Step toward the birds to make noise and distract guards. Exit the area and walk around guards to the back right. Vault over the gate and continue toward the stairs. Find a note on a crate at the bottom of the stairs.
Tips
  • Avoid guards at all costs.
  • Metal grates make noise and can alert guards.
  • Birds can be used as distractions for guards.
  • Non-guard characters are safe to walk near.
  • Escape Artist Achievement: Escape the Cutter's Hill interiors.
  • Fowl Play Achievement: Evade a guard with the help of birds.

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