Follow this detailed guide to navigate the Crane Shed section in Eriksholm: The Stolen Dream, including collectible locations and stealth strategies.
Walkthrough
- 1In the Boiler Room, find a note on a table and collectible 1 (Rosmark’s Gate and Bastion) on the wall. Exit through the door after waiting for the guard to pass.
- 2In the Attic, hide behind boxes as two guards enter. Wait for one to check the trap door, then sneak past him. Enter another vent on the left.
- 3In the Workshop, watch guards from the vent. Wait for the guard near the metal grates to exit, then move behind cover. Navigate around the metal grates and exit through the door into the engine room.
- 4In the Steam Engine room, hide behind the big wheel. Wait for the second guard to pass, then move to the red crank wheel. Hide behind the middle wall and interact with the crank to turn on the machine, blocking sound.
- 5Immediately sneak up the stairs onto the upper grate area. Use the moving boxes to cross to the right and reach the ladder.
- 6On the Rooftops, climb up the ledge to the left. Find a note on the vent ahead. Vault over the gate to the left and proceed to the ladders leading down.
- 7In the Repair Shop, walk right past the truck and down the stairs. Find a collectible (Apple Gardens Travel Guide) on the platform up the ladder on the left.
- 8Backtrack and go left from where you climbed down. Walk near the birds to distract the guard, then vault over the gate to the left. Grab the note on the table behind the gate.
- 9Enter the next open doorway and quickly run across the yard to the left (hold Shift + M1). Wait for the second revolving guard's back to turn, then walk down the wooden walkway.
- 10Grab the note on the barrel near the vault gate. Climb over the gate to the left.
- 11Enter the vent to reach the warehouse. Collect a note and a collectible (Madame Cecilia) inside.
- 12Exit the warehouse back to the wine storage deck. Wait for patrols, then cross to the left where birds are on the roof.
- 13Step toward the birds to alert guards, then exit and walk around them to the back right. Vault over the gate and head towards the stairs.
- 14Grab the note on a crate at the bottom of the stairs.
Tips
- Metal grates make noise and can alert guards.
- Birds make noise and can be used as distractions.
- You are safe walking near non-guard characters.
- Escape Artist Achievement: Escape the Cutter's Hill interiors.
- Fowl Play Achievement: Evade a guard with the help of birds.
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