Detailed walkthrough for Eriksholm: The Stolen Dream's Chapter 1, guiding you through the Old Tunnels, boiler room, attic, workshop, and steam engine to avoid guards and find collectibles.
Walkthrough
- 1In the boiler room, collect the note on the table and the poster collectible on the wall. Exit through the door after waiting for the guard to move.
- 2After speaking with Aunt Mary, climb the ladder to the attic.
- 3In the attic, hide behind boxes and wait for a guard to investigate a noise. Sneak past him and enter the vent.
- 4In the workshop, observe guard patrols from the vent. Exit the vent and move behind cover. Navigate around metal grates and look through the window to see the red crank. Exit through the door into the engine room.
- 5In the steam engine room, hide behind the big wheel until the guard passes. Move to the red crank wheel, hide, and interact with the crank to turn on the machine.
- 6Immediately sneak up the stairs onto the upper grate area. Use moving boxes to cross to the right and reach the ladder.
- 7On the rooftops, climb the ledge and proceed. Collect the note on the vent. Vault over the gate to the left.
- 8Continue to the next rooftop and down the ladders to the ground floor. Walk right past the truck and down the stairs. Collect the 'Apple Gardens Travel Guide' collectible on the platform up the ladder.
- 9Backtrack to the rooftops area. Near the birds on the steel roofs, distract the guard by walking near the birds. Vault over the gate to the left. Grab the note on the table behind the gate.
- 10Enter the next open doorway and quickly run across the yard to the left when the guard turns away.
- 11Walk down the wooden walkway when the second revolving guard's back is turned.
- 12Grab the note on the barrel near the vault gate. Climb over the gate.
- 13Navigate the wine storage area. Drop down or take the stairs, move around the corner, climb the ledge, and enter the vent to reach the warehouse.
- 14Inside the warehouse, collect the note and the 'Madame Cecilia' collectible.
- 15Exit the warehouse back to the wine storage deck. Step toward the birds to distract guards, then exit and move around them to the back right. Vault over the gate and proceed to the stairs.
- 16Grab the note on the crate at the bottom of the stairs.
- 17Choose one of the two paths forward, both containing collectibles.
Tips
- Metal grates make noise when walked on, alerting guards.
- Birds can be used as distractions for guards.
- You are safe walking near non-guard characters.
- Use environmental sounds and machinery to mask your movement.
- Escape Artist Achievement: Collected when escaping to the rooftops in Chapter 1.
- Fowl Play Achievement: Collected when using birds as a distraction for the first time (First collectible in Chapter 1).
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