Follow this comprehensive walkthrough for Eriksholm: The Stolen Dream's Chapter 1, 'What the Boy Took,' guiding you through the Boiler Room, Attic, Workshop, Steam Engine, Rooftops, Repair Shop, and The Pub.
Walkthrough
- 1Boiler Room: After the intro cutscene, escape through a vent into a safe boiler room. Collect a note on the table and a poster collectible ('Rosmark’s Gate and Bastion') on the wall. Exit through the door after waiting for a guard to move.
- 2Attic: Enter the attic and hide behind boxes as two guards enter. Wait for one guard to check a trap door, then sneak past him and enter another vent on the left.
- 3Workshop: From the vent, observe guard patrols. Wait for a guard to leave with a worker and another to move towards metal grates. Cross to the right behind cover. Wait for more guards to enter and for the guard near the grates to exit upstairs. Go down the stairs, navigate around the metal grates, and look through the window to see the red crank. Exit into the engine room.
- 4Steam Engine: In the engine room, wait for a guard to go up the steps. Hide behind the big wheel, then move to the red crank wheel area. Hide behind the middle wall and wait for the guard to pass. Interact with the crank to turn on the machine, creating noise cover.
- 5Rooftops: Immediately sneak up the stairs onto the upper grate area. Cross the grate while the guard investigates the crank. Use moving boxes to reach the ladder on the right. After reaching the rooftops, wait for dialogue, then climb the ledge to the left. Note that birds make noise and can alert guards but can also be used as distractions. Continue down the rooftops, find a note on a vent, and vault over a gate to the left. Climb ladders back to the ground floor.
- 6Repair Shop: On the ground, walk right past the truck and down the stairs. Collect a collectible ('Apple Gardens Travel Guide') on a platform up a ladder on the left. Backtrack to where you climbed down from the rooftops. Past some birds, you'll find a guard. Walk near the birds to distract him, then vault over the gate to the left. Grab a note on the table behind the gate.
- 7The Pub: Enter the next open doorway. After a cutscene with a revolving guard, quickly run across the yard to the left (hold Shift + M1). Wait for the next revolving guard's back to turn, then walk down the wooden walkway. Grab a note on a barrel near the vault gate. Climb over the gate to the left. Look through the window into the warehouse. Navigate the wine storage area by dropping down or taking stairs, moving towards a brick wall with a picture. Climb a ledge and enter a vent.
- 8Warehouse (inside Pub): From the vent, enter the warehouse and collect a note and a collectible ('Madame Cecilia').
Tips
- Avoid guards at all costs.
- Metal grates make noise and can alert guards.
- Birds can be used as distractions for guards.
- You are safe walking near non-guard characters.
- Escape Artist Achievement: Collected when escaping to the rooftops in Chapter 1.
- Fowl Play Achievement: Collected when using birds as a distraction for the first time (First collectible in Chapter 1).
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