Detailed walkthrough for the Canals section of Eriksholm: The Stolen Dream. Includes collectible locations and strategies for evading guards.
Walkthrough
- 1In the Boiler Room, find the note on the table and the poster collectible (Rosmark’s Gate and Bastion) on the wall. Exit through the door after waiting for the guard.
- 2In the Attic, hide behind boxes and wait for a guard to investigate a noise. Sneak past him and enter the vent.
- 3In the Workshop, observe guard patrols from the vent. Exit the vent and move behind cover. Navigate around the metal grates and look through the window to see the red crank. Exit through the door into the engine room.
- 4In the Steam Engine room, hide behind the big wheel, then move to the red crank. Interact with the crank to turn on the machine, blocking sound.
- 5Immediately sneak up the stairs onto the upper grate area. Cross the grate while the wheel is on. Use moving boxes to reach the ladder.
- 6On the Rooftops, climb the ledge. Find a note on the vent. Vault over the gate to the left.
- 7On the ground floor (Repair Shop), walk right past the truck and down the stairs. Find the collectible (Apple Gardens Travel Guide) on the platform up the ladder on the left.
- 8Backtrack to the rooftops area. Vault over the gate to the left past the birds (use them to distract the guard). Grab the note on the table behind the gate.
- 9Enter the next open doorway. Quickly run across the yard to the left to get past the first revolving guard.
- 10Walk down the wooden walkway when the second revolving guard's back is turned.
- 11Find a note on the barrel near the vault gate.
- 12Climb over the gate to the left into the wine storage area. Enter the vent to reach the warehouse.
- 13Inside the warehouse, collect a note and a collectible (Madame Cecilia).
- 14Exit the warehouse back to the wine storage deck. Make noise near the birds to distract guards, then move around them to the back right side. Vault over the gate.
- 15Find a note on a crate at the bottom of the stairs.
Tips
- Avoid guards at all costs.
- Metal grates make noise when walked on, alerting guards.
- Birds make noise and can be used as distractions.
- You are safe walking near non-guard characters.
- Escape Artist Achievement: Collected when escaping to the rooftops in Chapter 1.
- Fowl Play Achievement: Collected when using birds as a distraction for the first time (First collectible in Chapter 1).
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