Follow our comprehensive walkthrough for Eriksholm: The Stolen Dream Chapter 1: What the Boy Took. Find collectibles, avoid guards, and progress through the story.
Walkthrough
- 1Boiler Room: After the intro cutscene, escape through the vent into a boiler room. Collect the note on the table and the hanging poster collectible. Exit through the door after waiting for the guard to move.
- 2Attic: Enter the attic and hide behind boxes as guards enter. Wait for one guard to check the trap door, then sneak past him and enter another vent on the left.
- 3Workshop: From the vent, observe guard patrols. Wait for an opening and cross to the right behind cover. Navigate around metal grates, look through the window to see the red crank, and exit into the engine room.
- 4Steam Engine: In the engine room, hide behind the big wheel. Once the second guard passes, move to the red crank wheel. Turn the crank to activate the machine, then immediately sneak up the stairs. Cross the grate while the guard is distracted, use moving boxes to reach the ladder on the right.
- 5The Rooftops: Climb the ledge and continue left. Collect the note on the vent. Vault over the gate to the left and proceed to the ladders leading down.
- 6Repair Shop: Walk right past the truck and down the stairs. Collect the 'Apple Gardens Travel Guide' collectible on the platform up the ladder on the left. Backtrack and go left from where you climbed down. Make noise near the birds to distract the guard, then vault over the gate. Grab the note on the table behind the gate.
- 7The Pub (Wine Storage): Enter the next doorway and watch the guard's patrol pattern. Quickly run across the yard to the left (hold Shift + M1). After the second revolving guard, walk down the wooden walkway. Collect the note on the barrel near the vault gate. Climb over the gate.
- 8Warehouse: Enter the vent in the wine storage area. Collect the note and the 'Madame Cecilia' collectible inside the warehouse. Exit back to the wine storage deck.
- 9Wine Storage (Continued): Wait for patrols, then cross towards the birds on the roof. Make noise near the birds to distract guards, then quickly move around them to the back right. Vault over the gate and head towards the stairs. Collect the note on a crate at the bottom of the stairs.
Tips
- Metal grates make noise when walked on, alerting guards.
- Birds make noise and can be used as distractions.
- You are safe near non-guard characters.
- Escape Artist Achievement: Collected when escaping to the rooftops in Chapter 1.
- Fowl Play Achievement: Collected when using birds as a distraction for the first time (First collectible in Chapter 1).
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content