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Mur Region
Dragon Quest III

Mur Region

Dragon Quest III Mur Region walkthrough: Find Dieamend, Dragon Scale, Steel Broadsword, and more from Sparkly Spots and Secret Spots.

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Dragon Quest III Mur Region walkthrough: Find Dieamend, Dragon Scale, Steel Broadsword, and more from Sparkly Spots and Secret Spots.

Walkthrough
  1. 1
    From Alltrades Abbey, head east through the hills then southeast into the fields. You will come across Sparkly Spot #55 containing a Dieamend, Seed of Luck, Seed of Luck, Seed of Defence, Seed of Defence.
  2. 2
    Follow the coast all the way south to the peninsula to find Sparkly Spot #56 containing Dragon Scale, 429 gold, Steel Broadsword.
  3. 3
    Head east a bit then north to the mountains to find a Secret Spot. Go inside and you will find Restless Armour (Percival) the Friendly Monster. Search the area for a barrel containing Magic Water.
  4. 4
    Go southeast from the Secret Spot to locate the Wayfarer's Inn. Search the drawer in the top left room for a Cypress Stick. Go into the room to the right and search the drawer at the back right wall for Mini Medal #38.
  5. 5
    Follow the coast northeast until you find Sparkly Spot #57 at the tip of a peninsula containing Strong Medicine, Strong Medicine, Strong Medicine, Special Medicine, Special Medicine, Seed of Strength, Seed of Strength.
  6. 6
    Follow the northern coast westward then north when you can to find Sparkly Spot #58 containing Copper Sword, Cypress Stick, Cypress Stick, Cypress Stick, Fur Hood.
  7. 7
    Go west from here and you should reach another Secret Spot adjacent to some mountains. Locate the treasure chest to find a Staff of Sentencing.
  8. 8
    Continue north from here to find Sparkly Spot #59 adjacent to the lake which contains Boomerang, Boomerang, Musk, Musk, "Diary of a Hardman" (Meathead).
  9. 9
    Follow the mountain range westward until you reach Sparkly Spot #60 containing Seed of Life, Seed of Life, Seed of Agility.
  10. 10
    Go all the way east to the east coast and follow it north until you reach the village of Mur.
  11. 11
    Go northwest from Mur to find Sparkly Spot #61 in the tundra containing Rabbit Tail (Happy Camper), Fur Vest.
  12. 12
    Make sure it is Day.
  13. 13
    Just west of the prior Sparkly Spot is another Secret Spot. Search behind a rock for Mini Medal #39. You will also find the Friendly Monster Whackanape.
Tips
  • The Wayfarer's Inn offers rooms for 10G each.
  • You can Zoom to the Wayfarer's Inn and sail south a bit to get Jipang as a Zoom location.

Enemy Encounters:

  • Overtoad (Bug): HP 38, MP 30, Attack 49, Defence 37, Agility 18. Drops Thorn Whip. Abilities: Attack. Spells: Snooze.
  • Mushroom Mage (Plant): HP 40, MP 10, Attack 39, Defence 52, Agility 20. Drops Magic Water. Abilities: Attack, Flee. Spells: Crack, Heal.
  • Rumble Bee (Bug): HP 30, MP 10, Attack 50, Defence 30, Agility 18. Drops Strong Medicine. Abilities: Attack, Flee. Spells: Sizz.
  • Rottenweiler (Undead): HP 42, MP 5, Attack 67, Defence 45, Agility 20. Drops Seed of Life. Abilities: Attack, Call for Back-up. Spells: Dazzle.
  • Lump Mage (Humanoid): HP 42, MP 10, Attack 60, Defence 46, Agility 25. Drops Angel Bell. Abilities: Attack, Flee. Spells: Dazzle, Fuddle.
  • Antguzzler (Beast): HP 50, MP 0, Attack 75, Defence 45, Agility 10. Drops Iron Lance. Abilities: Attack, Flee. Spells: None.
  • Walking Corpse (Undead): HP 98, MP 0, Attack 67, Defence 16, Agility 20. Drops Plain Clothes. Abilities: Attack, Defend, Assesses Situation. Spells: None.
  • Hoodie (Humanoid): HP 45, MP 0, Attack 77, Defence 55, Agility 24. Drops Iron Axe. Abilities: Attack, Desperate Attack. Spells: None.
  • Dread Admiral (Bug): HP 40, MP 0, Attack 62, Defence 10, Agility 30. Drops Moonwort Bulb. Abilities: Attack, Paralysis. Spells: None.
  • Ram Raider (Beast): HP 60, MP 12, Attack 65, Defence 49, Agility 28. Drops Leather Kilt. Abilities: Attack, Flee. Spells: Sizz.
  • Whackanape (Beast): HP 40, MP 6, Attack 80, Defence 52, Agility 26. Drops Strong Medicine. Abilities: Attack, Call for Back-up, Flee. Spells: None.
  • Metal Slime (Slime): HP 4, MP 12, Attack 40, Defence 1,023, Agility 47. Drops Seed of Agility. Abilities: Attack, Flee. Spells: Frizz.
  • Ursa Minor (Beast): HP 90, MP 0, Attack 95, Defence 40, Agility 30. Drops Seed of Strength. Abilities: Attack. Spells: None.
  • Garuda (Bird): HP 60, MP 12, Attack 65, Defence 60, Agility 30. Drops Iron Claws. Abilities: Attack. Spells: Sizzle.
  • Ethereal Serpent (Dragon): HP 80, MP 0, Attack 80, Defence 60, Agility 40. Drops Seed of Life. Abilities: Attack, Fire, Flame Breath. Spells: None.
  • Imp (Demon): HP 70, MP 0, Attack 55, Defence 33, Agility 23. Drops Prayer Ring. Abilities: Attack, Ice, Cool Breath. Spells: Kaboom, Kamikazee, Thwack (All Fail).
  • Shell Slime (Slime): HP 20, MP 10, Attack 23, Defence 200, Agility 35. Drops Seed of Defence. Abilities: Attack, Call for Back-up, Flee. Spells: Snooze, Crack.
  • Vladiator (Undead): HP 58, MP 12, Attack 79, Defence 67, Agility 28. Drops Magic Water. Abilities: Attack. Spells: Fizzle, Midheal.
  • Weaken Beakon (Bird): HP 55, MP 8, Attack 52, Defence 58, Agility 29. Drops Seed of Agility. Abilities: Attack (Possibly Twice). Spells: Kasap.

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