Master Dragon Quest III with our comprehensive gameplay guide. Learn essential tips, early-game strategies, party building, and key mechanics to conquer the HD-2D Remake.
This is a 100% walkthrough guide for Dragon Quest 3 H3-2D Remake (DQ3). It includes all the story steps from the early, mid, and late games, as well as tips on how to beat certain puzzles and bosses.
Dragon Quest 3 H3-2D Remake Early Game Walkthrough
Aliahan Area Quest Walkthrough
| Jump to an Area Walkthrough! | ||
|---|---|---|
| Aliahan | Reeve | Romaria |
| Norvik | Asham | Portoga |
| 1 | Select your protagonist and game settings. If you don't have a gender preference, we recommend starting as Appearance B so you can get the Vamp Personality. |
| 2 | Approach the waterfall and complete the Personality Quiz. |
| 3 | After the test, the story begins in Aliahan. |
| 4 | As soon as you can move, exit your house and enter Aliahan Castle to talk to the king. |
| * | When you're on the bridge, don't go back to town or talk to your mother as this may alter your personality depending on your choices. |
| 5 | After talking to him, explore the town for any items and Mini Medals you can find. Note that you can only enter the house on the right at nighttime. |
| 6 | Assemble your party at Patty's Party Planning Place in the northwest of Aliahan. It's recommend to have a party of Warrior, Priest, and Mage for combat. As for exploration, you'll want to have at least a Merchant, Thief, or Monster Wrangler in the party. |
| * | Before leaving, make sure you give the 2 Mini Medals you found in town to Morgan Minimann at the bottom of the well for a Thorn Whip. |
| 7 | When you're ready and have your party assembled, leave Aliahan and head northwest to Reeve. |
Use Appearance B and the Vamp Personality
If you have no personal preferences, we recommend starting as Appearance B with the Vamp personality. This allows you to begin with a balanced amount of stat boosts with an emphasis on Agility and Luck.
Recruit Custom Companions
When you're adding party members to your team, it's highly recommended to go to the second floor and talk to the man at the desk to recruit custom party members. Unlike the default companions from Patty, you'll get to choose their name, gender, Vocation, appearance, and stat distribution. The most important part of this is the stat distribution, since it will change the personality that they get.
Reeve Area Quest Walkthrough
| Jump to an Area Walkthrough! | ||
|---|---|---|
| Aliahan | Reeve | Romaria |
| Norvik | Asham | Portoga |
| 1 | Defeat monsters around Reeve until you and your party get to at least Level 3. |
| 2 | There's a Secret Spot right to the west of Reeve so make sure to go to the tree and grab the Divine Dagger inside. Afterwards, you can head into Reeve. ▶ All Secret Spot Locations |
| * | Whenever you enter a new town, it's recommended to purchase new equipment and restock your items if need be. |
| 3 | Head into the Shrine of the Plains directly south of Reeve. You can enter the Dreamer’s Tower through the entrance found to the left. |
| * | Before climbing the tower, head outside and visit the Secret Spot on the northwestern side of the island. |
| 4 | Climb the Dreamer's Tower from the basement towards the 4th floor. Remember to rest at the Inn on the 1st floor whenever you're low on MP. |
| 5 | Talk to the old man on the fourth floor of the tower and receive the Thief's Key. To get to him, you'll need to take the spiral staircase on the 3rd floor, not the stairs on the southside. |
| 6 | Leave Dreamer's Tower and return to Reeve. You can jump off the tower and use the Chimaera Wing from the chest next to the old man to quickly teleport there. |
| 7 | After arriving at Reeve, enter the house with the red door in the northeast to receive a Wrecking Ball from the old man on the second floor. |
| 8 | From Reeve, head southeast towards the Path of Promise. |
| 9 | Head down the stairs north of the pond. |
| 10 | Follow the path and interact with the rubble in between the two stone statues to use the Wrecking Ball. |
| 11 | After destroying the wall, you will get the World Map from the old man. |
| 12 | Head down towards the deepest part of the dungeon. Don't forget to open chests and grab any items on the way down! |
| 13 | Enter the Teleportal to teleport to the Shrine of Promise. When you're ready, go up the stairs to head outside. |
| 14 | Follow the path north to encounter Monty and your first friendly monster, a Slime. |
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