Dragon Quest II foreword discusses the NES version's frustrations, Switch/Mobile advantages like Quick Save, and the game's groundbreaking features.
Walkthrough
- 1The author did not play Dragon Quest II for the NES as a child, preferring Super Mario RPG and Chrono Trigger on the SNES.
- 2Having prior experience with Dragon Warrior helped prepare for more advanced JRPGs.
- 3The author has no nostalgia for Dragon Quest II and played the NES version in the 2000s, finding it frustrating at times.
- 4The Switch/Mobile versions are preferred over others due to Quick Save and improved warp functionality.
- 5The author notes that some numbers in the guide may be slightly off due to relying on tallies and welcomes corrections via email.
- 6The author hopes the walkthrough is helpful and invites questions via email.
- 7Dragon Quest II was developed by Chunsoft and Enix, directed by Koichi Nakamura, with story by Yuji Horii, music by Koichi Sugiyama, and art by Akira Toriyama.
- 8Dragon Quest II released for the Famicom on January 26, 1987.
- 9Development time was limited, which is reflected in the game's design.
- 10While more advanced than the first Dragon Quest, these advances were not flawlessly implemented, leading to frustration.
- 11The NES version features sharp monster-difficulty spikes, instant death spells, and more dead ends compared to Dragon Warrior.
- 12Without a map in the NES version, players can get lost after obtaining the Ship, making the second part of the game difficult.
- 13Finding the Sun Crest is described as cryptic, similar to the tornado in Castlevania II: Simon's Quest, and the Cave to Rhone is also mentioned as a difficult area.
- 14Saving in the wrong town in the NES version leads to warping to the incorrect location, requiring significant backtracking.
- 15Despite its flaws, Dragon Quest II was groundbreaking, releasing 11 months before the first Final Fantasy.
- 16It introduced a party with multiple characters, multiple monsters per battle, basic buffing and debuffing, and more complex strategies than its predecessor.
- 17The game also featured a vehicle, the Ship.
- 18Dragon Quest II sold 2.4 million copies in Japan, doubling the sales of the first game and marking a significant success.
- 19The Switch version of the game is mentioned as having certain advantages.
Tips
- The author prefers the Switch/Mobile versions of Dragon Quest II for their Quick Save feature and improved warp mechanics.
- Players are encouraged to email the author with any corrections to numbers or questions about the game.
- The NES version of Dragon Quest II is noted for its difficulty spikes and potential for getting lost, especially after acquiring the Ship.
- Dragon Quest II was a pioneering JRPG, introducing several mechanics that became staples in the genre.
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