Struggling with the tough Enemy group (79) in Disgaea: Hour of Darkness? Get a winning strategy, recommended levels, and tips to take down Space Marines, Pirates, and more!
Alright, so you've hit Enemy Group 79, huh? This one's a real doozy, especially if you're still a bit underleveled. Don't sweat it, though – we'll get you through this!
Stats / Weaknesses:
- Space Marine: Over 3500 HP, high HIT, uses Totenkreuz and Inferno. Make this your top priority!
- Space Pirate: Relatively weak.
- Prowler: Not specifically detailed, but likely a standard enemy.
- Bandit: Relatively weak.
- Space Police: There are 12 of them, and they're the main fodder you'll deal with. They're weak to ranged attacks and magic.
Strategy:
- Hold Your Ground: Seriously, don't charge in. Bring about six of your strongest characters, with Laharl leading the charge. Let the enemies come to your position.
- Pick Them Off: The first Space Police unit will likely advance. Use this opportunity to blast them with guns, Wind Cutter, Avalanche, or any other long-range attacks you have. The goal is to keep yourself safe while still dealing damage.
- Manage the Reinforcements: As you take down the first few Space Police, more will come. This is good! You want to fight them one or two at a time, not all seventeen at once.
- The Big Threats: Eventually, more enemies will join the fray, including the Space Marine and the thieves (Bandits and Space Pirate). The Space Police will only advance if you enter their range, but the others are more aggressive.
- Prioritize the Space Marine: This guy is a major threat with his high HP and powerful magic. Take him out as your first major target.
- Deal with Thieves: Once the Space Marine is down, focus on the thieves. They're not as tough as the Marine, but they can still chip away at your health. Use attacks like Meteor Impact and Winged Slayer for efficient kills.
- Protect Your Mages: Keep your magic-users alive! These enemies have very low RES, so your mages will be crucial for dealing damage.
- Clean Up: After you've dealt with the main threats, the remaining Space Police should be relatively easy to handle.
- Level Up: If you're struggling, don't be afraid to grind a bit more. Aim for around Level 75-80 for Laharl and mid-60s to low 70s for your other main characters.
- Positioning is Key: This battle is all about controlling the engagement. Let them come to you and use your range to your advantage.
- Don't Get Greedy: Resist the urge to rush forward. Getting caught by the Bullet Storm attack from the Space Police will wreck your party.
This is a tough one, but with this strategy, you'll overcome it. The next battle is even tougher, so keep leveling up and preparing!
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content