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Part 94
Deus Ex

Part 94

Detailed walkthrough for Part 94 in Deus Ex, covering enemy encounters, item locations, security systems, and objectives to successfully navigate the missile silo.

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Detailed walkthrough for Part 94 in Deus Ex, covering enemy encounters, item locations, security systems, and objectives to successfully navigate the missile silo.

Walkthrough
  1. 1
    Unlock the front door with the Keyring.
  2. 2
    On the North side, encounter two guard dogs.
  3. 3
    Inside, two Bravo-3 Peacebringers patrol. Use a Scramble Grenade to make them fight MJ12 Troopers.
  4. 4
    Use a Gep Gun or Spy Drone Augmentation to deal with the Peacebringers. Use surroundings to avoid detection.
  5. 5
    Enter the base. Disable bots or avoid detection.
  6. 6
    Go to the Northwest corner. Find a Metal Crate and place it in front of a bot. Break glass and crawl inside to find a Repair Bot.
  7. 7
    Find a LOCKPICK in the Southwest corner and a MULTITOOL on a yellow object. Use Spy Drone Augmentation from this safe location.
  8. 8
    In the Northeast corner, find a grate leading underground. Acquire a Silencer weapon mod.
  9. 9
    Climb the ladder and continue South. Disable a patrolling Trooper.
  10. 10
    In the building across the walkway, a Trooper sits in a chair. Another Trooper is on the ground floor. Shooting the patrolling one may draw the others.
  11. 11
    In the other building, find 10MM AMMO on the first floor. The ground floor has a 100% Str Lock door leading outside.
  12. 12
    Find a grate on the South side and crawl through to a supply shed. Crates contain a MEDKIT and two cases of SABOT SHELLS.
  13. 13
    In the adjacent room, find additional 10MM AMMO and the TRUCK DOORS NANOKEY. A door with a 60% Str Lock leads outside.
  14. 14
    Retrace steps. Loot the sniper on the Southeast tower for ammo.
  15. 15
    Open the 20% Str Lock on the truck to the Northwest with the Keyring. Use a small Metal Crate to reach inside. Crates contain a GAS GRENADE, a PLASMA CLIP, and a MEDKIT. One crate is empty.
  16. 16
    Inside the truck, use a small Metal Crate to scale two other Metal Crates to find a SILENCER WEAPON MODIFICATION in the back.
  17. 17
    Return to the Repair Bot and recharge. Crawl to the grate and descend until skill points are found.
  18. 18
    Reach underground silo doors. Savage's code is 8456. Head East at the fork.
  19. 19
    Run through the tube. A Commando is on the ground floor. Three Men in Black are upstairs.
  20. 20
    Pass lasers and disable the Commando without alerting the Men in Black. Use Thermoptic Camo to sneak or bypass the 100% Control Panel. Explode lasers and hide.
  21. 21
    Sneak up to the Commando and use a Riot Prod or a Dart to distract before sneaking up.
  22. 22
    Head to the North room, then Southeast for a crate with 30.06 AMMO.
  23. 23
    Upstairs, a Spider bot guards crates with ROCKETS and a LOCKPICK. Pick the 40% Str Lock to bypass the bot.
  24. 24
    A DataCube contains the ELDER/ARMAGEDDON login for the missile.
  25. 25
    Return to the stairway in the South room, ground floor.
  26. 26
    Upstairs are the missile controls and three Men in Black. Use Gas Grenades, WP Rockets, or Cloaking. Loot two EMP GRENADES and one LAM if taken non-fatally.
  27. 27
    Use Cloak or Thermoptic Camo. Run to the Abort Switch.
  28. 28
    Press the Abort Switch, then go to the Terminal. Use ELDER/ARMAGEDDON to Initiate a new launch on Area 51. Disable two cameras.
  29. 29
    Environmental Training can help bypass cloaking requirements due to limited vision of sitting guards.
Tips
  • ICE is mentioned again. Howard Strong was an MJ12 operative who handed the site over to Karyo.
  • Armageddon is the final fight in Christian mythology, signaling the end of the world.
  • If 8456 doesn't work, you have the wrong Keypad; you need Launch Command.
  • A Thermoptic Camo allows you to pass lasers and sneak up on the Commando.
  • If you don't have Cloak, use a Dart to distract the Commando before sneaking up.
  • If you take the Men in Black down non-fatally, you can loot two EMP GRENADES and one LAM.
  • Environmental Training at Trained level can be sufficient to bypass the need for Cloaking due to the limited vision of sitting guards.
  • 300 SP ADVANCEMENT BONUS — Reach underground silo doors

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