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Part 22
Deus Ex

Part 22

Deus Ex Part 22 walkthrough: bypass lasers, find ROCKETS, use elevator code 3316, and disable LAMs.

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Deus Ex Part 22 walkthrough: bypass lasers, find ROCKETS, use elevator code 3316, and disable LAMs.

Walkthrough
  1. 1
    Descend as far as possible to find lasers and a Terminal. Bypass the 20% Terminal with Multitools, destroy the two turrets, or use a Metal Crate and Cardboard Box to jump onto pipes, avoiding the lasers and saving resources.
  2. 2
    The supply crate contains a LOCKPICK. Between two drums, find BUCKSHOT SHELLS.
  3. 3
    Passing through this area grants 50 SP EXPLORATION BONUS for the Underground route Warehouse.
  4. 4
    Behind a large yellow pipe, locate a pack of ROCKETS.
  5. 5
    Use the elevator code 3316 to ascend.
  6. 6
    Upon reaching the rooftops, Alex will provide a scan. Locate the ladder to the Northwest of the elevator.
  7. 7
    On that plateau, a NSF with a Sniper Rifle is present; eliminate them quickly and silently.
  8. 8
    Find a BALLISTIC ARMOR and two sets of 30.06 AMMO.
  9. 9
    Locate the second ladder upwards to gain 30 SP AREA LOCATION BONUS for Rooftops Warehouse.
  10. 10
    On this roof, take the long ladder down the South side. Quickly disable the armed LAM (a type of security drone) on the wall.
  11. 11
    Climb back up. Jump down onto the square roof on the North side.
  12. 12
    From here, disable the NSF soldiers to the West on two different platforms.
  13. 13
    Jump to the fire escape to the South.
  14. 14
    Bash open the window and walk through the hallway to gain 30 SP AREA LOCATION BONUS for Pass through first building.
  15. 15
    Break the planks on the barred door and pick up the PROD CHARGER and MEDKIT on the other side.
  16. 16
    Return to the West end and climb down to the crates.
  17. 17
    If the NSF trooper below was not disabled earlier, surprise them with the Prod or a Knife.
  18. 18
    One level above, an NSF with a LAM is present. Disable them and collect the LAM. Keep your head down due to distant snipers who can kill with a single headshot (a shot that lands on the enemy's head, usually an instant kill).
  19. 19
    Crates in the area contain 7.62x51MM AMMO, 30.06 AMMO, and 10MM AMMO.
  20. 20
    Walk across the walkway to the North, avoiding the terrorist with the Sniper Rifle.
  21. 21
    Find the DataCube with the code 9923.
  22. 22
    Retrace your steps to the other side of the billboard.
  23. 23
    On the level with the 10MM Ammo crate, a plank leads to a small window. Break the window and enter the building to gain 20 SP ACCOMPLISHMENT BONUS for Enter second building.
  24. 24
    Behind the large cardboard box, find a MEDKIT.
  25. 25
    Further down the hall, you will automatically gain 30 SP AREA LOCATION BONUS for Pass through second building.
  26. 26
    Enter the dark room and find a BIOELECTRIC CELL.
  27. 27
    One level down, find another BIOELECTRIC CELL and a MEDKIT behind some boxes.
  28. 28
    Pick up a small Metal Crate. Behind the left one, find another PROD CHARGER.
  29. 29
    Return to the window you entered through. Use the metal crate to jump back to the roof.
  30. 30
    Find the ladder leading down on the South side. At the top, use your Light to shine on barrels and shoot them for 20 SP ACCOMPLISHMENT BONUS for Destroy wooden fence (this rewards twice).
  31. 31
    Climb down to the ground. Turn West to find a DataCube and a manhole cover (press the cover button to crouch behind walls or objects).
  32. 32
    Disarm and pocket the LAM stuck to the wall. Disarm another armed LAM further North.
  33. 33
    From the corridor, shoot the two guard dogs without alerting the guards.
  34. 34
    Sneak past the soldiers by turning right at the corner, sprinting past the turret, and turning right again. Once past the hole in the fence, you will obtain 40 SP AREA LOCATION BONUS for Power box near Warehouse.
  35. 35
    Sprint through the tripwire lasers and turn right quickly to avoid the turret. The Control Panel behind the trashcan only turns off the power box.
  36. 36
    Return to the manhole cover and open it.
  37. 37
    In the water, a crate contains a LOCKPICK.
  38. 38
    Blow up the cracked wall to the North with a LAM or GEP Gun to gain 20 SP ACCOMPLISHMENT BONUS.
Tips
  • The newspaper contains a Joe Greene article referencing a Sherlock Holmes story about the giant rat of Sumatra.
  • You could have started your ascent from ground level at Osgood and Sons.
  • Keep your head down at all times due to distant snipers.
  • There is no way to disable the tripwire lasers; the Control Panel only affects the power box.
  • 50 SP EXPLORATION BONUS (Underground route Warehouse)
  • 30 SP AREA LOCATION BONUS (Rooftops Warehouse)
  • 30 SP AREA LOCATION BONUS (Pass through first building)
  • 20 SP ACCOMPLISHMENT BONUS (Enter second building)
  • 30 SP AREA LOCATION BONUS (Pass through second building)
  • 20 SP ACCOMPLISHMENT BONUS (Destroy wooden fence)
  • 20 SP ACCOMPLISHMENT BONUS (Destroy wooden fence)
  • 40 SP AREA LOCATION BONUS (Power box near Warehouse)
  • 20 SP ACCOMPLISHMENT BONUS
  • LOCKPICK (x2)
  • BUCKSHOT SHELLS
  • ROCKETS
  • BALLISTIC ARMOR
  • 30.06 AMMO (x2 sets)
  • PROD CHARGER (x2)
  • MEDKIT (x3)
  • 7.62x51MM AMMO
  • 10MM AMMO
  • BIOELECTRIC CELL (x2)
  • DataCube (x2)

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