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Part 34
Deus Ex

Part 34

Deus Ex Part 34 walkthrough: Learn how to vent halon gas, control cameras with TJEFFERSON/NEWREVOLUTION, and find the distress signal login.

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Deus Ex Part 34 walkthrough: Learn how to vent halon gas, control cameras with TJEFFERSON/NEWREVOLUTION, and find the distress signal login.

Walkthrough
  1. 1
    Upon encountering UNATCO Troops, you'll be told you're not supposed to be there.
  2. 2
    Find a crate containing BUCKSHOT SHELLS.
  3. 3
    In the maintenance room, locate a Med Bot and a DataCube that details the existence of halon gas in the computer room.
  4. 4
    Find the Venting on/off Switch and turn it on to vent the gas out of the computer room. A Hazmat Suit is recommended against the halon gas, though it may not be present.
  5. 5
    Enter the computer room and turn right three times to find a Terminal.
  6. 6
    Interact with the Terminal to gain the 30 SP AREA LOCATION BONUS for finding the garage Terminal.
  7. 7
    TJEFFERSON/NEWREVOLUTION offers the option to turn off a camera and open a passageway.
  8. 8
    On Level Four and the roof, find a crate containing 10MM AMMO.
  9. 9
    Descend to the ground floor and locate a hole in the Southeast corner of the floor.
  10. 10
    Replenish your Energy and go down through the hole to gain the 50 SP AREA LOCATION BONUS for entering the hatchway in the garage.
  11. 11
    You will end up in a room with a CROWBAR on a table.
  12. 12
    To the West, open the 40% Strength Locked door to reach a Terminal that opens other doors. Be aware that poisonous barrels are behind this door; you will need to wait for the gas to dissipate.
  13. 13
    Past this door, find two crates containing 10MM AMMO and 7.62x51MM AMMO.
  14. 14
    Locate a Terminal near some barrels. TJEFFERSON/NEWREVOLUTION allows you to disable three cameras and open three doors.
  15. 15
    Continue until you find two stacked supply crates with a TNT box on top.
  16. 16
    The crates contain a MULTITOOL and a LOCKPICK. Avoid dropping the TNT box, as it will explode.
  17. 17
    Open the door to the North.
  18. 18
    In the room with three turrets, locate three small Metal Crates near a crate containing a MEDKIT. These can be used to apply pressure to activate wall panels that lock turrets.
  19. 19
    Alternatively, you can shoot the turrets with a GEP Gun or disable lasers with LAMs or EMP Grenades.
  20. 20
    The door at the end has a 60% Strength Lock. You can blow it up, or find the key in the Ladies' Bathroom area.
  21. 21
    Avoid the gas cloud in one corner of this room. You can explode the barrels to dissipate the gas.
  22. 22
    The crate contains BUCKSHOT SHELLS.
  23. 23
    The door to the East has a 40% Strength Lock and leads to a storage room.
  24. 24
    This storage room contains ROCKETS, WP ROCKETS, two crates with EMP GRENADES, and a HAZMAT SUIT.
  25. 25
    The other door leads to your objective. You will reach a t-junction.
  26. 26
    The left path, if you opened the doors with the Terminal earlier, leads directly to your goal.
  27. 27
    The right path has tripwire lasers and some minor items.
  28. 28
    The first 'fence' of lasers can be blown up or partly disabled by a 40% Strength Panel.
  29. 29
    Find a BALLISTIC ARMOR and a crate with a MEDKIT in one corner, and a crate with two MULTITOOLS in another.
  30. 30
    Enter the next room, skipping the previous one for now.
  31. 31
    Behind a 20% Strength Lock, find a RIOT PROD, a PROD CHARGER, an ACCURACY WEAPON MODIFICATION, and a GAS GRENADE.
  32. 32
    On top of a cabinet, find a DataCube containing the information needed to send the distress signal: login NAPOLEON, password REVOLUTION.
  33. 33
    You will gain the 150 SP ACCOMPLISHMENT BONUS for finding the distress signal login.
  34. 34
    Primary Goal: Send the NSF distress signal from the satellite transmitter on the roof of NSFHQ.
  35. 35
    A second DataCube, containing proof that UNATCO is corrupt and working for Simons, can be found on top of a server machine (in the GotYE game) or in the cabinet (in the original game).
  36. 36
    Head into the West room.
  37. 37
    Behind a 30% Strength Lock, find two BIOELECTRIC CELLS and a LOCKPICK. This cabinet can be opened with a Baton if you have Combat Strength and are Trained.
Tips
  • A Hazmat Suit is recommended against the halon gas inside the computer room, though it may not be present.
  • If you choose an explosive solution for the 40% Str Locked door, be aware of poisonous barrels and wait for the gas to dissipate.
  • When dealing with the turrets and lasers, you can shoot them, disable lasers with LAMs or EMP Grenades, or use the pressure plates.
  • Blowing up lasers may be the most silent solution, as the pressure plate puzzle still involves walking through active lasers and sounding the alarm.
  • The door at the end has a 60% Str Lock; you can blow it up or find the key.
  • You can explode the barrels near the gas cloud to dissipate it.
  • Using non-explosive means to pass the lasers can be a tremendous hassle; blowing them up is recommended.
  • Consider if the BALLISTIC ARMOR, MEDKIT, and MULTITOOLS found past the lasers are worth the cost of LAMs or Rockets.
  • The login for the distress signal is NAPOLEON, and the password is REVOLUTION.
  • The Zurich accounts are mentioned due to Switzerland's status as an international financial center vulnerable to money laundering.

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