Explore Deus Ex augmentations: Targeting enhances ranged weapon accuracy and damage, while Vision Enhancement offers night vision, infravision, and sonar.
Targeting is an augmentation that increases damage done by ranged weapons, excluding Throwing Knives and thrown grenades, but including armed grenades placed on walls. It also provides additional information about targets. At Level 1, it offers a 2.5% accuracy increase and 10% bonus damage, along with target name, health indicator, and range. Level 2 increases accuracy by 5% and damage by 20%, replacing health indicators with percentage-based hit points and body part detection. Level 3 provides a 7.5% accuracy increase and 30% bonus damage, also showing the equipped weapon. At Level 4, it grants a 10% accuracy increase and 40% bonus damage, with a close-up of the target.
Vision Enhancement, with an energy rate of 40 UNITS/MINUTE, allows an agent to see through walls by duplicating the 'nightvision' found in nocturnal animals. Upgrades add infravision and sonar resonance imaging. At Levels 1 and 2, it is described as useless, as it doesn't improve visibility in darkness. However, at Levels 3 and 4, it becomes useful for scouting when enemies are heard but not seen, or for safely checking corners and manholes. Infravision, which highlights NPCs and enemies as white outlines, activates at Level 2. Sonar Resonance Imaging locates objects using inaudible sound, primarily providing feedback on moving targets.
Sample Build Augmentations: Combat Strength (Lvl 4), Environmental Resistance (Lvl 2), Run Silent (Lvl 4), Ballistic Protection (Lvl 1), Spy Drone (Lvl 4), Regeneration (Lvl 2), Cloak (Lvl 4), Vision Enhancement (Lvl 4), Power Recirculator (Lvl 3 of 4).
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