Explore Deus Ex augmentations: Combat Strength for melee damage, Microfibral Muscle for lifting, Speed Enhancement for running and jumping, Run Silent for stealth, and Subdermal options like EMP Shield and Ballistic Protection.
This section details various augmentations available in Deus Ex, focusing on their function, energy cost, and in-game effects.
5.2 Arms
COMBAT STRENGTH
Energy Rate: 20 UNITS / MINUTE
Description: "Sorting rotors accelerate calcium ion concentration in the sarcoplasmic reticulum, increasing an agent's muscle speed several-fold and multiplying the damage they inflict in melee combat."
Combat Strength boosts damage for all melee weapons and Throwing Knives. While basic weapons can be effective, Combat Strength provides a larger margin for error. Level 4 Combat Strength, combined with the Dragon's Tooth, allows destruction of cameras, turrets, alarm panels, and certain doors. It also increases damage from low-tech weapons and thrown grenades.
- Level 1: 25% damage increase
- Level 2: 50% damage increase
- Level 3: 75% damage increase
- Level 4: 100% damage increase
Notes: This augmentation accelerates the natural process of calcium ion regulation in muscle cells, enhancing rapid responses and muscle speed.
MICROFIBRAL MUSCLE
Energy Rate: 20 UNITS / MINUTE
Description: "Muscle strength is amplified with ionic polymeric gel myofibrils that allow the agent to push and lift extraordinarily heavy objects."
While Microfibral Muscle allows for lifting and pushing heavy objects, its practical applications in opening new paths are limited. It can be used to block passages with Metal Crates, such as on the 747 to prevent casualties, but offers few significant shortcuts.
Notes: This augmentation enhances normal muscle tissue by incorporating synthetic muscle tissue made from charged, plastic gel myofibrils.
5.3 Legs
SPEED ENHANCEMENT
Energy Rate: 40 UNITS / MINUTE
Description: "Ionic polymeric gel myofibrils are woven into the leg muscles, increasing the speed at which an agent can run and climb, the height they can jump, and reducing the damage they receive from falls."
Speed Enhancement increases running speed, reduces fall damage, and allows for higher and further jumps. It also increases the speed of crouching and crawling, partially replicating the effects of Run Silent.
Notes: Similar to Microfibral Muscle, this augmentation uses ionic polymeric gel but is applied to the leg muscles.
RUN SILENT
Energy Rate: 40 UNITS / MINUTE
Description: "The necessary muscle movements for complete silence when walking or running are determined continuously with reactive kinematics equations produced by embedded nanocomputers."
Run Silent reduces the noise generated while running, enabling stealthy approaches. Higher levels allow for silent approaches on various surfaces, with Level 3 being sufficient for most situations.
Notes: The exact mechanism of how this augmentation affects movement is unclear, whether it's a conscious control or real-time alteration by nanocomputers.
5.4 Subdermal
Note: Players can choose two augmentations from EMP Shield, Ballistic Protection, Cloak, or Radar Transparency. Each Augmentation Canister installs one augmentation.
EMP SHIELD
Energy Rate: 10 UNITS / MINUTE
Description: "Nanoscale EMP generators partially protect individual nanites and reduce bioelectrical drain by cancelling incoming pulses."
This augmentation is considered largely ineffective due to the rarity and low threat level of EMP attacks in the game.
- Level 1: Reduces bioelectric drain from EMP pulses to 75%.
- Level 2: Reduces bioelectric drain from EMP pulses to 50%.
- Level 3: Reduces bioelectric drain from EMP pulses to 25%.
- Level 4: Grants immunity to bioelectric drain from EMP pulses.
Notes: Despite its limited in-game utility, the technology behind EMP Shield could theoretically allow JC to emit an EMP field.
BALLISTIC PROTECTION
Energy Rate: 60 UNITS / MINUTE
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