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Part 31
Deus Ex

Part 31

Navigate Part 31 of Deus Ex with our comprehensive walkthrough. Discover objectives, find items like Prod Chargers and Medkits, and learn about character interactions in Hell's Kitchen.

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Navigate Part 31 of Deus Ex with our comprehensive walkthrough. Discover objectives, find items like Prod Chargers and Medkits, and learn about character interactions in Hell's Kitchen.

Walkthrough
  1. 1
    In your office on Level Two, find a PROD CHARGER and a MULTITOOL. Under your desk, locate a RECOIL WEAPON MODIFICATION and 7.62x51MM AMMO. Alex invites you via e-mail (JCD/BIONICMAN) to talk. In the storage closet, find a LOCKPICK.
  2. 2
    In the rec room, crack a 20% Strength Lock (or bash it open with the Baton if Combat Strength is level 2) for a BIOELECTRIC CELL, DARTS, 30.06 AMMO, and 7.62x51MM AMMO.
  3. 3
    In the cafeteria, Jaime is talking to Walton Simons about his health. You can talk to them multiple times. Simons is bringing in outside help, possibly Sherman. Jaime mentions VersaLife benefits from the Gray Death. The ATM contains 750 Base ATM Value.
  4. 4
    On Level Three, Shannon is chatting with a trooper. Dialogue changes if you bothered her in the Ladies Room.
  5. 5
    In the Medical Bay, find a MEDKIT. The storage closet holds another MEDKIT and a BIOELECTRIC CELL. There's also a LEGS AUGMENTATION CANISTER; if you already picked it up in Hell's Kitchen, it's useless.
  6. 6
    Find the Med Bot to heal and install the Subdermal Augmentation (found on Lebedev's 747), which offers either EMP Shield or Ballistic Protection. Consider saving the Subdermal slot for Cloak and Radar Transparency later.
  7. 7
    Check Reyes' computer (JREYES/AMIGO) for e-mails about a new augmentation canister, Manderley's policies, and the Gray Death situation.
  8. 8
    In Alex' comm room, the hidden compartment below the floor is empty. Behind the Keypad (2001), find a LOCKPICK. Alex also has a LOCKPICK in front of him. Talk to Alex about the 747 incident; he's willing to investigate the truth with you.
  9. 9
    In Anna and Gunther's room, find a PROD CHARGER in the closet and another on the desk with the computer.
  10. 10
    Move to the cell block to learn that the NSF subjects are dead and Simons shot one.
  11. 11
    In Sam Carter's hangout, find two crates with BUCKSHOT SHELLS. Sam offers TRANQUILIZER DARTS, BUCKSHOT SHELLS, 30.06 AMMO, or ROCKETS.
  12. 12
    Lloyd discusses UNATCO's view on China, suggesting they fear you're spying for the NSF.
  13. 13
    When you leave, Jock takes you to Hell's Kitchen instead of Hong Kong, on Paul's orders.
  14. 14
    You start at the roof of the 'Ton hotel. Climb down the North side to enter Paul's room. Talk to Paul; he gives you a new objective.
  15. 15
    Investigate the captured NSF base west of the bar to see if Paul's claims about UNATCO are true. If they are, help the rebels by sending a distress signal from the satellite transmitter.
Tips
  • Walton Simons is nano-augmented.
  • UNATCO SigInt is Signals Intelligence, a data-gathering tactic.
  • Paul has anti-globalist dialogue options.
  • Consider the trade-offs when installing Subdermal Augmentations.
  • Djibriel's First Time Player Pick: Install Ballistic Protection.
  • Skill Points: 710 (60 SP AREA LOCATION BONUS - Second visit MJ12 chlorine lab, 20 SP AREA LOCATION BONUS - Visit Smuggler a second time, 30 SP AREA LOCATION BONUS - Find garage Terminal, 50 SP AREA LOCATION BONUS - Enter hatchway in the garage, 150 SP ACCOMPLISHMENT BONUS - Find distress signal login, 300 SP PRIMARY GOAL COMPLETED - Send distress signal, 50 SP ACCOMPLISHMENT BONUS - Reach 18th Street Subway Station, 50 SP ACCOMPLISHMENT BONUS - Exit Battery Park Subway Station)
  • Augmentation Canisters: Upgrade Canister
  • Weapon Modifications: Accuracy x2, Clip (1500), Clip, Range (2400), Recoil

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