Learn about the Hive factions and their deadliest units in Destiny, including Thrall, Acolytes, Knights, Ogres, Wizards, and Shriekers. Master their tactics and weaknesses.
The Hive is a dark force rising in Destiny, comprised of various factions and terrifying creatures. Understanding their strengths and weaknesses is crucial for survival.
Factions:
- The Hidden Swarm: The Hive’s outermost defense, a legion that repels intruders before they breach Hive fortresses.
- Spawn of Crota: Heralds of a dark future, led by a champion of a forgotten king, who once banished humanity from the Moon.
- Blood of Oryx: Believed to be direct servants of a great master, their name appears frequently in Hive rituals.
Thrall
Feral and fearless, Thrall are a plague driven by unfettered rage. They swarm the battlefield, often running blindly into combat. Variants include Cursed Thrall, which detonate upon death.
- Tactics: Swarming, often fearless. May exercise caution against Super Abilities or Heavy Weapons.
- Weapons: Claws
- Weak Point: Head
- Recommended: Auto Rifle, Hand Cannon, Grenades. Take out Cursed Thrall first.
Acolyte
Instruments of the Hive’s dark force, Acolytes are hungry to commit atrocities for their own ascension. They behave like Dregs, taking shots from cover and rarely using melee.
- Tactics: Sneaky, taking shots from cover. Stay back behind front-line units in large numbers.
- Weapons: Shredder, Boomer
- Weak Point: Head
- Recommended: A few headshots or a single melee.
Knight
A roaring, striding fortress, the Knight is the Hive’s foremost defender. Their bony protrusions form armor as hard as relic iron, strengthened by Hive magic that summons shields of burning force.
- Tactics: Slow-moving, heavily armored frontline units. Boomer Knights use ranged attacks; Cleaver Knights rush and use melee. Both can go berserk at low health.
- Weapons: Boomer, Cleaver
- Weak Point: Head
- Epic Modifier: Gains Arc Shield
- Recommended: For Boomer Knights, shoot until they shield, then attack the head as it fades. For Cleaver Knights, use Grenades or Fusion Rifles. Use Super Abilities or Rocket Launchers for groups.
Ogre
Abominations of flesh and rage charged with Hive sorcery, unleashed as engines of destruction. They march forward, blast Guardians with their eye, or rush into melee with devastating ground slams.
- Tactics: March forward, use Eye Blast, or rush with Ground Slam.
- Weapons: Eye Blast, Ground Slam
- Weak Point: Head (Eye)
- Recommended: Grenades, Super Abilities, Heavy Weapons. Target the eye to stagger, then finish.
Wizard
The scalpel of the Hive, a nightmare of rag and bone that conceals itself in darkness and fire, dissecting and experimenting on its victims.
- Tactics: Hover above minions, fire bolts of darkness (Arc Damage). Use Cloud of Darkness to heal allies and hinder Guardians.
- Weapons: Darkness Blast, Cloud of Darkness, Solar Shield
- Weak Point: Head
- Recommended: Quickly destroy the Solar Shield with a Sniper Rifle or Golden Gun. Super Abilities or Rocket Launchers are effective against groups.
Shrieker
Ever-watchful sentinels believed to serve as the eyes of Hive covens, guarding domains and ritual sites. They are not living.
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