Learn about the different Cabal factions in Destiny, including Sand Eaters, Dust Giants, Siege Dancers, and Blind Legion, and their specialized units like Legionaries, Centurions, Colossi, Psions, and Phalanxes.
The Cabal are a formidable alien species encountered in Destiny, known for their organized military structure and heavy weaponry. They are divided into several distinct factions, each with unique roles and combat capabilities.
Cabal Factions
Sand Eaters
The most common Cabal encountered, Sand Eaters form the bulk of their forces on Mars. Despite a long deployment, they pursue objectives with weary determination.
Dust Giants
Veteran Sand Eater infantry, Dust Giants are highly trained and conditioned. They serve as a mobile reserve and shock force, deployed to counter major Vex offensives or reinforce struggling lines.
Siege Dancers
The Cabal’s elite forward unit, Siege Dancers are responsible for securing unsecured areas and establishing fortifications. Their commanders have tactical freedom due to the unpredictable nature of their missions. They are also known for demolition expertise.
Blind Legion
Engaged in a perpetual war with the Vex on Mars, the Blind Legion defends vital Vex artifacts. They exhibit fanatical zeal, undertaking the grueling task of clearing buried ruins and catacombs of Vex presence.
Cabal Units
Legionary
The backbone of Cabal ground forces, Legionaries are equipped with jump packs and powerful slug rifles. They employ bounding advances, attacking while others reposition or flank. Their weak point is the head. Legionaries often stay behind Phalanxes for protection.
- Weapons: Slug Rifle
- Weak Point: Head
Centurion
Centurions are intelligent, skilled field commanders with advanced combat electronics and deployable munitions. They wield Projection Rifles or Slug Rifles and have a Solar Shield. Their weak point is the head. They maneuver like Legionaries but are faster and hit harder. Using Solar Weapons to break their shield and then aiming for headshots is advised. Super Abilities or Heavy Weapons are effective against them.
- Weapons: Projection Rifle or Slug Rifle, Solar Shield
- Weak Point: Head
Colossus
The most devastating heavy infantry, Colossi tower over other Cabal, armed with rapid-firing heavy weapons and near-impenetrable armor. They wield Heavy Slug Throwers and can fire heat-seeking rockets. Their weak point is the head. Colossi are not very mobile, making them vulnerable to heavy damage and grenades.
- Weapons: Heavy Slug Thrower
- Weak Point: Head
Psion
Psions are smaller, hyper-intelligent, fast, and unpredictable. They possess psionic abilities, including disorienting and deadly psychokinetic Arc blasts. They use Slug Rifles and Psionic Blasts, with their weak point being the head. Psions are nimble and tend to hide, taking shots when possible. Their Psionic Blast attack requires players to jump to avoid it. They can gain a Void Shield as an Epic Modifier.
- Weapons: Slug Rifle, Psionic Blast
- Weak Point: Head
- Epic Modifier: Gains a Void Shield
Phalanx
Phalanx soldiers are similar to Legionaries but carry massive shields for offense and defense. Their shields are nearly impenetrable. Players can bait the Phalanx or shoot their hands/feet when they attack to expose their body for a headshot. They often appear in groups, making grenades effective. Their weak point is the head.
- Weapons: Slug Rifle
- Weak Point: Head
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content