Explore Destiny's Hunter class: master the Gunslinger's ranged combat and the Bladedancer's swift attacks with detailed guides on abilities, stats, and modifiers.
Walkthrough
- 1Gunslinger - Grenades: Unlock Incendiary Grenade at Level 2 (damage over time), Swarm Grenade at Level 7 (seeking drones), and Tripmine Grenade at Level 18 (sticky, laser-triggered explosive).
- 2Gunslinger - Jumping: Unlock Double Jump at Level 3 (second jump), Better Control at Level 8 (directional control), Triple Jump at Level 19 (third jump), and Higher Jump at Level 23 (increased height).
- 3Gunslinger - Super: Unlock Golden Gun at Level 4 (Solar Light pistol, 4m 30s recharge), Deadeye at Level 9 (increased accuracy), Combustion at Level 20 (explosive kills), and Gunfighter at Level 24 (reduced cooldown).
- 4Gunslinger - Melee: Unlock Throwing Knife at Level 5 (ranged attack), Circle of Life at Level 10 (extends Golden Gun on kill), Incendiary Blade at Level 21 (burning knife), and Knife Juggler at Level 25 (precision kill resets cooldown).
- 5Gunslinger - Stat Modifier, Tier 1: Unlock Path Forgotten at Level 6 (+2 Armor/Agility), Path Forbidden at Level 14 (+2 Recovery/Agility), and Path Unknown at Level 22 (+2 Armor/Recovery).
- 6Gunslinger - Ability Modifier, Tier 1: Unlock Scavenger at Level 11 (ammo pickup reduces grenade/knife cooldown), Keyhole at Level 15 (Golden Gun overpenetration), and Gunslinger’s Trance at Level 26 (precision kills increase weapon Stability, stacks up to 3).
- 7Gunslinger - Stat Modifier, Tier 2: Unlock Way of the Drifter at Level 12 (+2 Armor/Agility, +1 Recovery), Way of the Fearless at Level 16 (+5 Armor), and Way of the Nomad at Level 27 (+4 Recovery, +1 Agility).
- 8Gunslinger - Ability Modifier, Tier 2: Unlock Chain of Woe at Level 13 (precision kills increase reload speed, stacks up to 3), Over the Horizon at Level 17 (increases Golden Gun range, +1 Agility), and Gambler’s Dagger at Level 28 (gain an additional Throwing Knife).
- 9Bladedancer - Grenades: Unlock Flux Grenade at Level 2 (sticky explosive), Skip Grenade at Level 7 (splitting projectiles), and Arcbolt Grenade at Level 18 (chains lightning).
- 10Bladedancer - Jumping: Unlock Double Jump at Level 3 (second jump), Higher Jump at Level 8 (increased height), Better Control at Level 19 (directional control, +1 Recovery), and Blink at Level 23 (short-distance teleport).
- 11Bladedancer - Super: Unlock Arc Blade at Level 4 (Arc Light blade, 4m 30s recharge), Showstopper at Level 9 (7-meter radius AoE), Razor’s Edge at Level 20 (ranged energy wave), and Vanish at Level 24 (cloaking effect).
- 12Bladedancer - Melee: Unlock Blink Strike at Level 5 (extended range melee), Backstab at Level 10 (double damage from behind), Escape Artist at Level 21 (cloak after melee hit), and Fast Twitch at Level 25 (reduces Blink Strike cooldown).
- 13Bladedancer - Stat Modifier, Tier 1: Unlock Path Forgotten at Level 6 (+2 Armor/Agility), Path Forbidden at Level 14 (+2 Recovery/Agility), and Path Unknown at Level 22 (+2 Armor/Recovery).
- 14Bladedancer - Ability Modifier, Tier 1: Unlock Fleet Footed at Level 11 (increased sprint speed, extended slide, +1 Agility), Quick Draw at Level 15 (weapons ready after knife attack), and Shadowjack at Level 26 (increases invisibility duration).
- 15Bladedancer - Stat Modifier, Tier 2: Unlock Way of the Drifter at Level 12 (+2 Armor/Agility, +1 Recovery), Way of the Fearless at Level 16 (+5 Armor), and Way of the Nomad at Level 27 (+4 Recovery, +1 Agility).
- 16Bladedancer - Ability Modifier, Tier 2: Unlock Encore at Level 13 (Arc Blade kill extends duration), Stalker at Level 17 (invisibility after crouching), and Hungering Blade at Level 28 (health regeneration on Arc Blade/Blink Strike kills).
Tips
- Gunslinger's Trance and Chain of Woe stack up to three times, enhancing weapon stability and reload speed respectively after precision kills.
- The Bladedancer's Blink ability replaces Double Jump, offering a short-range teleport.
- Circle of Life (Gunslinger) extends Golden Gun duration when an enemy is killed with Throwing Knife while Golden Gun is active.
- Backstab (Bladedancer) doubles melee damage when hitting targets from behind.
- Escape Artist (Bladedancer) grants an instant cloak after a Blink Strike hit.
- Hungering Blade (Bladedancer) regenerates health on kills with Arc Blade and Blink Strike.
- Stalker (Bladedancer) allows for invisibility after crouching in place.
- Gunslinger's Path Forgotten grants +2 Armor/Agility, Path Forbidden grants +2 Recovery/Agility, and Path Unknown grants +2 Armor/Recovery.
- Bladedancer's Path Forgotten grants +2 Armor/Agility, Path Forbidden grants +2 Recovery/Agility, and Path Unknown grants +2 Armor/Recovery.
- Gunslinger's Way of the Drifter grants +2 Armor/Agility, +1 Recovery; Way of the Fearless grants +5 Armor; Way of the Nomad grants +4 Recovery, +1 Agility.
- Bladedancer's Way of the Drifter grants +2 Armor/Agility, +1 Recovery; Way of the Fearless grants +5 Armor; Way of the Nomad grants +4 Recovery, +1 Agility.
- Fleet Footed (Bladedancer) increases sprint speed and slide distance, granting +1 Agility.
- Over the Horizon (Gunslinger) increases Golden Gun range and grants +1 Agility.
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