Learn how to begin the important sidequest to save Marbule in Chrono Cross: The Radical Dreamers Edition. This guide covers meeting Nikki and agreeing to help.
Alright, so you've gotten the Fiddler Crab and are about to head into the Dead Sea. But wait! Before you leave the S.S. Zelbess, there's a super important sidequest you can kick off. It's all about saving Marbule, and you'll want to get this started now.
First things first, head to the main deck of the S.S. Zelbess, where all the deck chairs are. Look for the ship's mast – you'll want to climb up it on the left side. At the top, you'll find a pulley lift. Hop on that, and it'll take you over to Nikki's ship, the Magical Dreamers.
Once you arrive on Nikki's ship, go inside. You'll find Nikki chatting with his crew about a plan to deal with those pesky ghosts in Marbule. He'll then ask if you're willing to help out. Honestly, it doesn't seem to matter what you say here, but to be safe, it's best to just agree to help him out.
After that little chat, everyone else will head off to get ready for the plan, leaving you and Irenes behind. This is actually your chance to recruit Irenes if you haven't already! Once you're done with that, you can leave the S.S. Zelbess whenever you're ready to continue your main journey.
Quick heads-up: You won't be able to fully complete this sidequest until much later in the game, when you return to Another World. Keep this in mind and refer to the
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