Welcome to Victorian London! In Assassin's Creed Syndicate, you'll step into the boots of twins Jacob and Evie Frye as they fight to reclaim the city from Templar control. Master the art of stealth, engage in brutal combat with your cane sword and hidden blade, and traverse the rooftops using the new grappling hook. This open-world adventure is perfect for players who love a rich story, atmospheric settings, and a good dose of historical action.
This guide will help you conquer London's underworld. We'll cover everything from the core gameplay mechanics like combat and stealth, to taking over boroughs and completing challenging missions. Whether you're aiming to find every secret, master the gang mechanics, or simply get through the main story, this walkthrough has you covered.
London Stories
Walkthrough for Assassin's Creed Syndicate's London Stories side-missions, including Charles Dickens's memories: Spring-Heeled Jack, Hell's Bells, Recollection, 50 Berkeley Square, and Dead Letters.
London Stories
Walkthrough for Assassin's Creed Syndicate's London Stories side-missions, including Charles Dickens's memories: Spring-Heeled Jack, Hell's Bells, Recollection, 50 Berkeley Square, and Dead Letters.







Charles Darwin
Assassin's Creed Syndicate guide covering the Charles Darwin missions, including walkthroughs, tips, and rewards for completing these historical side quests.
Charles Darwin
Assassin's Creed Syndicate guide covering the Charles Darwin missions, including walkthroughs, tips, and rewards for completing these historical side quests.





Memory 03: 03 Defamation
Follow our guide to complete the 'Defamation' memory in Assassin's Creed Syndicate. Learn how to chase down the target and tackle him on the train tracks to finish the mission.
Alright, let's get this 'Defamation' memory sorted. After you chat with Darwin to kick things off, just head down the alleyway right in front of you. It leads to the main street and your objective marker. As you get close, you'll see some punk jump a paper boy and then bolt. That's who we need to catch.
This whole memory is basically one long chase, and it shouldn't take more than a couple of minutes. Don't stress too much if you can't catch the guy right away, because it looks like you can't actually tackle him until a specific event happens at the very end. So, just focus on keeping up.
Keep an eye out during the chase, especially when you need to cross roads. There are some seriously aggressive drivers out there – more than usual, even! If you're not careful, they can totally flatten you. Other than that, it's a pretty standard pursuit.
You'll eventually end up near some train tracks, and the guy you're chasing will take a tumble. Just make sure you tackle him before the time runs out. After that, you'll have a quick chat, and that'll wrap up the memory.
Memory 05: 05 Struggle For Existance
Follow this Assassin's Creed Syndicate walkthrough to complete Memory 05: Struggle For Existence. Kidnap a policeman and defend Charles Darwin from Templar attacks.
Alright, let's dive into Memory 05: Struggle For Existence in Assassin's Creed Syndicate. This one's got a couple of parts, but we'll get through it together.
Part 1: Kidnap the Target
You'll kick things off by following Nightingale for a bit. She'll point out a corrupt policeman who needs to be, uh, persuaded. He's hanging out in a graveyard that's pretty heavily guarded by his buddies.
Your first move is to use your Eagle Vision to get a bead on the policeman and all the other officers milling about. Now, we can't just barge in there, but there's a sweet spot in the southwestern corner of the cemetery. It's a little tomb area with some cover. Wait there, and he'll eventually patrol by himself. Sneaky!
Once he's close enough, move in and grab him. Be careful here – you need to escort him out slowly. The exit is on the north wall, down some stairs. Because there are so many guards and the paths are narrow, moving at a snail's pace is key to staying undetected. Just like always, creep past stationary guards and time your movements with the patrols to avoid raising any alarms.
After you've successfully snuck him out of the graveyard, take him back to Nightingale. A quick chat later, and your next objective will update.
Part 2: Find and Defend the Ally
With your objectives updated, it's time to get a ride. Hijack a nearby cart – Nightingale will hop in with you. Follow the GPS route on the road to your new destination.
When you arrive, you'll see a small, green search area on your mini-map, right on top of a restricted zone. Time for Eagle Vision again to pinpoint your target.
Head inside the building and make your way up the first flight of stairs. Take out the Blighter waiting at the top. Continue to the next floor and perform a double assassination on the enemies who are overlooking your target. Then, interact with the fellow on the bed.
Nightingale will stay with the injured scientist upstairs. Unfortunately, the Templars know you're there and they're going to send a few waves of attackers your way. If you don't keep an eye on them, these Templars will make a beeline straight for your allies. So, it's super important to keep track of everyone and quickly engage any enemies who stray too far from the group.
You'll face two waves of Templars initially: the first wave has two enemies, and the second has three. Just fight them off on the stairs or the second floor to keep them away from your friends.
Once you've dealt with the second wave, head back upstairs to pick up the injured ally. You'll need to carry him down to the cart waiting outside.
As you get to the ground floor, another group of Templars – four this time – will show up outside. Gently place your friend on the ground and go take care of this last group.
After you've defeated all the Templars, go back to your friend, pick him up, and place him in the cart. And that's it! Memory complete.
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