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Memory 05: 05 Struggle For Existance
Assassin's Creed Syndicate

Memory 05: 05 Struggle For Existance

Follow this Assassin's Creed Syndicate walkthrough to complete Memory 05: Struggle For Existence. Kidnap a policeman and defend Charles Darwin from Templar attacks.

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Follow this Assassin's Creed Syndicate walkthrough to complete Memory 05: Struggle For Existence. Kidnap a policeman and defend Charles Darwin from Templar attacks.

Alright, let's dive into Memory 05: Struggle For Existence in Assassin's Creed Syndicate. This one's got a couple of parts, but we'll get through it together.

Part 1: Kidnap the Target

You'll kick things off by following Nightingale for a bit. She'll point out a corrupt policeman who needs to be, uh, persuaded. He's hanging out in a graveyard that's pretty heavily guarded by his buddies.

Your first move is to use your Eagle Vision to get a bead on the policeman and all the other officers milling about. Now, we can't just barge in there, but there's a sweet spot in the southwestern corner of the cemetery. It's a little tomb area with some cover. Wait there, and he'll eventually patrol by himself. Sneaky!

Once he's close enough, move in and grab him. Be careful here – you need to escort him out slowly. The exit is on the north wall, down some stairs. Because there are so many guards and the paths are narrow, moving at a snail's pace is key to staying undetected. Just like always, creep past stationary guards and time your movements with the patrols to avoid raising any alarms.

After you've successfully snuck him out of the graveyard, take him back to Nightingale. A quick chat later, and your next objective will update.

Part 2: Find and Defend the Ally

With your objectives updated, it's time to get a ride. Hijack a nearby cart – Nightingale will hop in with you. Follow the GPS route on the road to your new destination.

When you arrive, you'll see a small, green search area on your mini-map, right on top of a restricted zone. Time for Eagle Vision again to pinpoint your target.

Head inside the building and make your way up the first flight of stairs. Take out the Blighter waiting at the top. Continue to the next floor and perform a double assassination on the enemies who are overlooking your target. Then, interact with the fellow on the bed.

Nightingale will stay with the injured scientist upstairs. Unfortunately, the Templars know you're there and they're going to send a few waves of attackers your way. If you don't keep an eye on them, these Templars will make a beeline straight for your allies. So, it's super important to keep track of everyone and quickly engage any enemies who stray too far from the group.

You'll face two waves of Templars initially: the first wave has two enemies, and the second has three. Just fight them off on the stairs or the second floor to keep them away from your friends.

Once you've dealt with the second wave, head back upstairs to pick up the injured ally. You'll need to carry him down to the cart waiting outside.

As you get to the ground floor, another group of Templars – four this time – will show up outside. Gently place your friend on the ground and go take care of this last group.

After you've defeated all the Templars, go back to your friend, pick him up, and place him in the cart. And that's it! Memory complete.

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