Follow our step-by-step guide for Assassin's Creed Syndicate's 'Memory 01: Cat and Mouse' mission, including escorting Marx, gang fights, and kidnapping the spy.
Walkthrough
- 1Part 1: Escort the Ally
- As soon as the mission starts, follow Karl Marx out of the train station.
- 2You'll enter an alleyway marked as a restricted area with a green search zone.
- 3Use your Eagle Vision to spot the 4 spies that will approach Marx. You need to eliminate them before they reach him. Be aware that there's a heavy police presence, so hostile actions will draw their attention.
- 4Optional Objective: To get the hanging barrels objective, wait for a spy to follow Marx a short distance into an area with hanging barrels. Drop the barrels on the spy. There are three sets of barrels and four spies, so you'll have plenty of chances.
- 5To make this part easier, use the Rope Launcher to get onto the rooftops. Following Marx from above lets you target the barrels without alerting the police and gives you a better view of their areas of effect for more accurate drops.
- 6Once Marx leaves the alley and crosses the street into an outdoor storage area, you might need to fight off any police you've alerted.
- When Marx is ready to move on, he'll lead you back to the street and tell you to deal with a spy in a nearby pub.
- Outside the pub, you'll see Blighters and Rooks on opposite sides of the street. Recruit the Rooks and have them attack the Blighters to start a gang fight.
- During the fight, the police and the spy from inside the pub will come out. This is your chance to kill the spy to complete the optional objective.
- Once the street is clear of enemies, follow Marx into the pub and then through some back alleys until a cutscene plays.
- After the cutscene, you'll need to kidnap a spy who is guarded by four policemen.
- The easiest way to do this is to tail the group until they reach the street and get into carriages.
- Follow the target's carriage until there aren't too many police around. Then, jump onto the roof and hijack the carriage. This should force the target out onto the street.
- Get out of the carriage, approach the target, and kidnap him. Put him in the back of the carriage.
- Drive to the destination and deliver the target to the objective marker to end the memory.
Tips
- Using the Rope Launcher to follow Marx from the rooftops during the escort segment makes it much easier to use the hanging barrels effectively and avoid alerting the police.
- Recruiting Rooks to fight the Blighters provides a distraction that allows the spy and police to come out of the pub, making the optional objective easier to complete.
- Hijacking the target's carriage is the safest way to isolate the spy for kidnapping without drawing too much attention from the surrounding police.
- Experience Points
- Money
- Full Synchronization (if all optional objectives are met)
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