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Tutti a Bordo
Assassin's Creed II

Tutti a Bordo

Follow this Assassin's Creed II walkthrough to find Caterina, solve the glyph puzzle in Forlì, and navigate Desmond's escape sequence before heading to Venice.

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Follow this Assassin's Creed II walkthrough to find Caterina, solve the glyph puzzle in Forlì, and navigate Desmond's escape sequence before heading to Venice.

Walkthrough
  1. 1
    Find the woman screaming for help.
  2. 2
    Locate the boat with the marker, climb aboard, and row by repeatedly hitting Circle rhythmically.
  3. 3
    Pick up the woman, Caterina, and bring her to the dock.
  4. 4
    After the cutscene, head north of the dock to a tower viewpoint.
  5. 5
    The GLYPH is on the north side of the tower, about two-thirds of the way up.
  6. 6
    Solve the combination puzzle: The combination is Circle, Square, Square for 5; Circle for 2; and Triangle for 9.
  7. 7
    Press the red button to watch a movie.
  8. 8
    Identify the object in the blank picture by scanning near the bottom left. Listen for the noise to indicate proximity.
  9. 9
    This concludes Sequence 6. You will exit the Animus.
  10. 10
    Talk to Rebecca and Shaun.
  11. 11
    Go downstairs to find Lucy and activate sensors using Desmond's skills.
  12. 12
    Some sensors require climbing.
  13. 13
    Find Lucy when she calls for you.
  14. 14
    Go upstairs and chase the target. Use Eagle Vision if you lose sight of them; they will glow gold and leave a trail.
  15. 15
    Follow the target to the top of the tower.
  16. 16
    To climb the tower beam at the balcony: perform an Advanced Wall Jump, or stand under the beam's tip, hold R1, and press X without touching the Left Analog Stick.
  17. 17
    Return to the office and talk to Lucy if desired.
  18. 18
    Re-enter the Animus.
  19. 19
    You are now in Venice. Leonardo da Vinci is nearby and will give your first mission.
  20. 20
    Scale the nearby viewpoint for an overview of the area.
Tips
  • Rowing the boat requires rhythmic Circle presses, not rapid tapping, for optimal speed.
  • The combination puzzle clues are visible in the photos, with Triangle representing 9.
  • The noise during the picture identification phase helps you locate the target.
  • Desmond's new climbing skills are essential for some sensor activations.
  • The target in the chase sequence can be tracked using Eagle Vision.
  • If you have trouble with the tower climb, use the Advanced Wall Jump or the specific button prompt method.

Notes:

  • This section ends Sequence 6 and begins Sequence 7.
  • There are still side missions and activities to complete in Forlì before leaving for Venice.
  • The achievement associated with this section is "I am Become Death, the Destroyer of Worlds".

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